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Consoles

Microsoft has a Lot of Faith in its Gaming Division

Microsoft has a Lot of Faith in its Gaming Division
Ule Lopez
October 29, 2017

The Gaming Division of Microsoft is entering a very new stage in its life. Some people might not appreciate it, but the company has been making efforts to have a very integral landscape. Where casuals, hardcore, streamers, spectators and all kinds of gamers can live in a unified community. Now, during Microsoft’s quarterly financial conference call. Chief Executive Officer Satya Nadella provided an overview of the Xbox and gaming business and its outlook.

“We’re mobilizing to pursue our expansive opportunity in the hundred billion-plus gaming industry, broadening our approach on how we think about gaming end-to-end, from the way games are created and distributed, to how they are played and viewed.” Said Nadella during the conference.

“We have high expectations for our gaming business to bring more people to more Microsoft experiences and broaden our engagement and usage scenarios.” He then mentioned the future plans for markets they haven’t tackled yet. “While we continue to innovate across the console, PC and live services, we see substantial additional opportunities across eSports and streaming. At 20% this quarter, our software and services revenue growth reflects the early-stage potential of this larger opportunity.”

What are the Gaming Division’s future plans though? Well, Nadella made clear that Microsoft will continue to please their clients. “We will continue to connect our gaming assets across PC, console, and mobile, and work to grow and engage our more than 53 million Xbox Live members network more deeply and frequently with new services, like Game Pass and Mixer.”

Afterwards, Nadella mentions how successful games like Player Unknown’s Battlegrounds “We also see the opportunity to empower developers who work on console, PC and mobile games to use our cloud infrastructure and services to enhance their gameplay and community.”

He also mentions the great potential behind consoles nowadays. “Gaming pushes the boundaries of hardware and software innovation, with some of the most CPU and GPU-intensive applications and content, giving us a huge opportunity in the cloud.”

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Consoles
October 29, 2017
Ule Lopez @UleTheVee

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

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