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PS4 has better frame rates for everything, including for Dark Souls 2: Scholar of the First Sin

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In the constant struggle between the PS4 and the Xbox One two particular things always pop up and result in one console being considered superior to the other. These things are frame rate and resolution. Console gamers are becoming more and more picky these days and they are not prepared to settle for anything less than 1080p and 60 fps when it comes to their games. Both Sony and Microsoft are doing their best to fulfill the wishes of their fans, but one company is arguably better than the other and that’s Sony. The PS4 has no problems with offering 1080p resolution and 60 fps on most titles, including on the Dark Souls 2 definitive edition, also known as Scholar of the First Sin.

Dark Souls 2: Scholar of the First Sin will be released on April 7th for consoles and it includes both the original title and all of its DLC packs. The game runs at 1080p on both the PS4 and Xbox One, but it appears that there are some differences between the two versions it terms of frame rate. Eurogamer’s Digital Foundry took the game out for an early spin and conducted an in-depth analysis on it, much like they do with most highly anticipated released titles. What they’ve learned is that there is a slight, but noticeable performance gap between the PS4 and the Xbox One when running the game. Apparently, the PS4 is able to offer 60 fps, albeit with occasional drops that take it down to 50, but the Xbox One struggles a bit more to keep up and you can reportedly expect the frames to hover in the 40-50 range most of the time.

Basically, we’re looking at a 10 fps difference that’s pretty constant according to the article. Interestingly, the Xbox One version of Dark Souls 2: Scholar of the First Sin already received a small patch, but the performance is still inferior when compared to the PS4 version regardless. Perhaps more patches will follow. In any case, Microsoft still has a bit of time to make improvements so if you’re on the Xbox One don’t lose hope just yet. Meanwhile, Dark Souls 2: Scholar of the First Sin is already available for PC starting today. Check out the trailer below.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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