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Frank O’Connor Claims Halo 5 Online will be Nothing like The Master Chief Collection

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In an interview Frank O’Connor breaks down the reasons why Halo 5 will function better online than The Master Chief Collection has.

If you’re a serious Halo fan than the original announcement of The Master Chief Collection probably had you screaming from the rafters. Halo CE through Halo 4 with the Halo 2 Anniversary Edition all on one disc was hard not to be excited for. Especially when maps and playlists from the multiplayer from all four games were arriving with that package. It was meant to to be the ultimate Halo experience giving fans the complete package and the must have game of the Xbox One.

After it launched fans realized instantly that The Master Chief Collection wasn’t living up to the hype. At launch the collection’s multiplayer was unplayable and the campaigns were riddled with bugs. All together it was clear that 343 and Microsoft had launched a broken game that they’ve spent six months attempting to fix. Now with The Master Chief Collection closer to what it should be, focus is shifting to Halo 5 and its upcoming launch. Before then 343 needs to regain consumers trust in the Halo franchise.

Development Director for the Halo franchise Frank O’Connor stepped up to the mic with Xbox Achievements this week to talk about the future. Surprisingly he started out the interview apologizing for the disastrous launch of the MCC; saying it was a “black eye” for the studio. O’Connor also gave players insight into what went wrong: ” the nature of The Master Chief Collection – you’ve got five different game engines, you’ve got five different studios working on it, you’ve got 343 working on putting it all together – the footprint and complexity was outrageous.”

That doesn’t make up for the problems players had with the MCC but O’Connor and 343 are promising a brighter future with Halo 5: Guardians. He feels confident that the latest title in the franchise will go off without a hitch returning fans confidence. The reason for all that confidence is that Halo 5 is being specifically designed for the Xbox One instead of four games from two different console generations. O’Connor explained it best when he said “[Halo 5] was built from the ground up for this new technology, rather than being sort of dragged kicking and screaming from 2001 and forced and shoehorned into a 2014 console.”

343 are also getting a confidence boost from last years Halo 5 beta that was open to everyone who purchased the MCC. That beta gave the 343 development team a chance to see how the game played out in the wild that the MCC never did. Josh Holmes and other 343 members have also made it clear how many changes are being made to Halo 5 based on the beta.  Now fans will have to wait till October 27th to see if all those changes and lumps the studio took from the MCC make Halo 5: Guardians a stronger experience.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

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Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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