Comics
X-Men | 15 Comics That Deserve TV Shows
Welcome back to my sixth entry in this series where I talk about comics that I think should have TV shows. If you’re new reading this please check out my introduction to get the hang of this! Also, check out the previous entries in the series and tell us which of these comics you’d most like to see being adapted into TV shows. This time around, we’re talking X-Men once again!
The X-Men film franchise is a troubled one. In my opinion it’s a film series that flops back and forth between being the best and the worst one. While X-Men and X-Men 2 set the standard for comic book movies and are to this day fantastic, the third movie left a lot to be desired and the less we talk about “X-Men Origins: Wolverine” the better. It was followed by a moderately better if uninteresting second Wolverine film and “X-Men Origins: Magneto” was worked into the far better “X-Men: First Class” followed by the truly amazing “X-Men: Days of Future Past”.
All in all X-Men is quite an inconsistent film series, when it’s good it’s untouchable but with two huge disappointments and a Wolverine film that just left everyone indifferent, it’s not always held in the highest regard. While it’s true Bryan Singer has restored it to its former glory I would still like to see a TV show, a serious live action TV show separate from the films that exists in its own continuity.
This is partly because there are so many characters that you just cannot balance them and the X-Men series has proven this many times, as it doesn’t balance them. We get real true development from Wolverine, Xavier, Magneto, Jean Grey and the Beast but it seems every other character just kind of exists and we don’t learn much about them. That and the X-Men series has some horrifying aversion to keeping supporting cast members. Or alternatively they just kill them off between films with no more than a passing mention (Rest in Peace Azazel, you were too good for this world and a wasted opportunity. Lest we forget).
I think a TV series with a large ensemble cast could make for a very strong series, and ideally would be able to flesh out characters like Storm and Cyclops, who despite appearing in all the films doesn’t really ever seem to have much going on.
My own personal picks for a cast of characters would be: Cyclops, Jean Grey, Angel, Hank McCoy (ideally played again by Kelsey Grammar), Ice-Man and Xavier and start off with the original X-Men line up before adding in characters like Storm, Rogue and Wolverine (if they were brave enough to cast someone other than Hugh Jackman).
Previous Entries:
Sam and Twitch
Hellboy
Heavy Metal
Conan the Barbarian
Elric and Michael Moorcock’s Multiverse
Artificial Intelligence
Gaming models are created by Auctoria using generative AI
Aleksander Caban, co-founder of Polish VR game developer Carbon Studio, noticed a major problem in modern game design several years ago. He manually created rocks, hills, paths, and other video game environment elements, which was time-consuming and laborious.
Caban created tech to automate the process.
In collaboration with Michal Bugała, Joanna Zając, Karolina Koszuta, and Błażej Szaflik, he founded Auctoria, an AI-powered platform for creating 3D game assets. Auctoria, from Gliwice, Poland, is in Startup Battlefield 200 at Disrupt 2023.
Auctoria was founded on a passion for limitless creativity, according to Zając in an email interview. It was designed to help game developers, but anyone can use it. Few advanced tools exist for professionals; most are for hobbyists and amateurs. We want to change that.”
Using generative AI, Auctoria creates various video game models. One feature generates basic 3D game levels with pathways, while another converts uploaded images and textures of walls, floors, and columns into 3D versions.
Like DALL-E 2 and Midjourney, Auctoria can generate assets from text prompts. Or they can submit a sketch, which the platform will try to turn into a digital model.
All AI algorithms and training data for Auctoria were developed in-house, according to Zając.
She said “Auctoria is based 100% on our content, so we’re not dependent on any other provider.” It’s independent—Auctoria doesn’t use open source or external engines.
In the emerging market for AI game asset generation tools, Auctoria isn’t alone. The 3DFY, Scenario, Kaedim, Mirage, and Hypothetic startups create 3D models. Even Nvidia and Autodesk are entering the space with apps like Get3D, which converts images to 3D models, and ClipForge, which generates models from text descriptions.
Meta also tried tech to create 3D assets from prompts. In December, OpenAI released Point-E, an AI that synthesizes 3D models for 3D printing, game design, and animation.
Given the size of the opportunity, the race to market new solutions isn’t surprising. According to Proficient Market Insights, 3D models could be worth $3.57 billion by 2028.
According to Zając, Auctoria’s two-year R&D cycle has led to a more robust and comprehensive toolset than rivals.
“Currently, AI-based software is lacking for creating complete 3D world models,” Zając stated. “3D editors and plugins offer only a fraction of Auctoria’s capabilities. Our team started developing the tool two years ago, giving us a ready-to-use product.”
Auctoria, like all generative AI startups, must deal with AI-generated media legal issues. Not yet clear how AI-generated works can be copyrighted in the U.S.
However, the Auctoria team of seven employees and five co-founders is delaying answering those questions. Instead, they’re piloting the tooling with game development studios like Caban’s Carbon Studio.
Before releasing Auctoria in the coming months, the company hopes to raise $5 million to “speed up the process” of creating back-end cloud services to scale the platform.
Zając stated that the funding would reduce the computing time required for creating worlds or 3D models with Auctoria. Achieving a software-as-a-service model requires both infrastructure and user experience enhancements, such as a simple UI, excellent customer service, and effective marketing. We’ll keep our core team small, but we’ll hire more by year’s end.”
Comics
Syphon Filter on PlayStation Plus Premium: Dark Mirror and Ape Academy 2 Have Awards
Even though trophy support for older games on PS Plus Premium isn’t always great, you can always count on Sony’s first-party games to have it.If you like collecting these digital trinkets, you’re in luck, because today’s big PlayStation Plus update includes two classic games that can now be used to earn Trophies.
Each trophy list for Ape Academy 2 and Syphon Filter: Dark Mirror includes the platinum cherry on top. You can look at their respective listings here and here if you’re interested.
The list for Dark Mirror appears to be quite simple—you can basically earn them all by finishing the game. The trophies in Ape Academy 2 appear to be a little more complicated, requiring you to complete particular objectives in card battles and advance to specified rankings. Nonetheless, it doesn’t seem too difficult, so we’re looking at a couple of quite simple platinums.
Ridge Racer: Type 4 is this month’s other premium classic game; sadly, it does not offer trophies. But it makes up for it by being a complete banger.
However, will you be obtaining some of these trophies with a nostalgic flavor?
Comics
Beautiful New Book Teaches About the Art of Horizon Forbidden West
This year, Sony produced some truly outstanding work, releasing four high-profile games on the PS5 and PS4 (not to mention the numerous PC ports). The earliest of these, Horizon Forbidden West, arrived in February of 2022 and got the year off to a strong start. One of Aloy’s sophomore journey’s greatest strengths, among the many other things we like about it, is its excellent art direction. The Art of Horizon Forbidden West allows you to now delve deeply into the game’s visuals.
This coffee table book, which was published by Dark Horse Books, contains 200 pages of concept art and developer commentary. It provides an inside look at the process used to develop engaging characters and settings, and Forbidden West is certainly not lacking in either.
There will be two editions of the book: standard and deluxe. Both are hardback books, with the deluxe edition having pages with metallic edges and a unique slipcase. These are now up for pre-order and will go on sale on April 25, 2023.
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