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Nintendo Announces Return of Nintendo World Championships After 25 Year Hiatus

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Nintendo World Championships Returns After 25 Year Hiatus

After dropping out of the limelight for 25 years the Nintendo World Championships will make a triumphant return at E3

During a 3 day event in 1990 Nintendo held their last Nintendo World Championships event in Dallas to kick off a 30 city promo tour. Players went head to head in games like Chip & Dale’s Rescue Rangers, Astyanax, Batman, Robocop, and Super Mario Bros. 3. All fighting for the coveted Nintendo World Championship Cartridge. The event was a precursor to the esports championships we know and love today. A part of the gaming world Nintendo has been sorely lacking in over the last 25 years and something they are ready to change.

Today Nintendo announced that the Nintendo World Championships would be coming out of their 25 year hiatus, returning at E3 on Sunday June 14th. On their E3 website the company said “For the first time in 25 years, some of Nintendo’s biggest fans will get to go head-to-head in a gaming showdown for the ages. Join a worldwide audience by watching the live stream on Sunday, June 14,” The qualifying competitions will kick off on May 30 with Nintendo promising details on how to enter soon.

Unfortunately there was no word from the Big N about what games players will be competing in during the Nintendo World Championships. Although Super Smash Bros. is sure to be at the front of the line, especially with how popular it’s become in esports. No matter what games are up for the championships the event is sure to draw in thousands of participants and finally bring Nintendo into the esports world. The Big N has been oddly absent from the competitive gaming scene, with its fans making a stronger push to create a competitive scene for Nintendo’s games.

The Nintendo World Championships are also going to rev gamers up for Nintendo’s E3 press conference on Tuesday June 16th where they plan to reveal details on upcoming games and more. They plan on keeping that momentum going on the trade show floor through its “Treehouse” stream all they way through June 18th.

 

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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