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Top Six Witcher 3 Mods

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The Witcher 3 launch cinematic A Night to Remember

The Witcher 3: Wild Hunt has barely been out in the world for a week, but modders have been hard at work in that time to bring new content to the game. Seriously, where do they find the time to actually play it? At the time of writing, there are already more than fifty Witcher 3 mods on Nexus Mods. Here are the top six to check out:

witcher e3fx

1. E3FX

The Witcher 3 went through a teensy-weensy graphical downgrade between its first E3 trailer and its release. This mod aims to bring the game back up to speed with how it looked in that trailer. Beware, though. This mod may require a pretty gutsy system to run without affecting performance.

2. Wealthy Vendors With Fair Sale

This mod’s pretty simple, but it will make your efforts to offload your loot astronomically easier. It greatly increases the amount of money vendors have, so they can buy more of your stuff, and also allows you to change how much they will pay for your stuff. Pretty nifty.

3. Fantasy Graphics Mod

If the realistic, dark graphics of E3FX aren’t for you, you might be interested in the Fantasy Graphics Mod. It goes in the opposite direction and adds more colour to the game, removing the bluish tint, and gives it that classic high-fantasy vibe. You’ll see lush, vibrant greens for all that vegetation and the sunlight will sparkle off Geralt’s shiny white hair.

4. Extreme Weather Conditions

This Witcher 3 mod will add new weather conditions to Novigrad, Velen, and White Orchid. Think big scary thunderstorms with lightning all over the place and trees waving around like mad in the wind. Note that this may effect performance on lower-end machines.

5. Increased Creature Loot

This mod will add better loot to the creatures you kill, from deer to werewolves. In short, it makes it physically possible for Geralt to make a bit of money out of his hunting.

6. Over 9,000 Weight Limit

Although The Witcher 3 already has a fairly generous weight limit (by most RPG standards), your bag will sometimes feel like it fills up all too quickly. This Witcher 3 mod will give you a maximum weight of 9,000. Good luck filling that!

As time goes on, you can expect many more Wither 3 mods to pop up, so remember to keep an eye on the modding scene.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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