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Destiny Update: How Many Guardians had a Perfect Run in Trials of Osiris

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Destiny Update Reveal Interesting Details abut Trials of Osiris

Bungie’s Latest Destiny update breaks down how many players had a perfect scorecard in the Trials of Osiris

Last weekend Destiny players got their first crack at the new PvP event the Trials of Osiris that arrived with the House of Wolves expansion. Teams of 3 went head to head in intense matches to try earning their chance at amazing loot. Turnout for the event according to the latest Destiny update was greater than anything Bungie could have hoped for with 3.8 million matches taking place Friday through Tuesday. An unbelievable number for a PvP event of any game that showed how determined players were for that loot.

Interest in Trials of Osiris seemed to have shot up after video popped up showing what teams with a perfect score card received. Access to a hidden area on Mercury with a special loot chest that everyone wanted to get their hands on. The question was how many players were able to say they had a perfect score card, 9 wins/0 losses, when the dust settled? Bungie’s latest Destiny update broke it down, showing that only 299,001 players racked up a perfect score. Of those 299,001 players Bungie says 188,442 graced the halls of the Lighthouse, the special area unlocked with a perfect score card.

Meaning that nearly two-thirds of the players who came out with a perfect score went onto reap the rewards the Lighthouse had to offer them. An extremely small percentage of the total number of players who joined the Trials of Osiris event. The more surprising number to come out of the Trials event was the number of kills the Destiny update reported. Over the weekend players racked up 118, 627, 301 kills in their run at the ultimate prize. Proving the PvP event to be one of Destiny’s greatest success stories yet.

Fantastic as the event success was not everything went off without a hitch this weekend. In the Destiny update Bungie says that despite their new connection recovery system a large number of players still encountered problems. Losing their connection and being forced out of the event, although the developer promised their looking into the problem. First however they are going to deal with a much bigger problem that cropped up during the Trials of Osiris, cheating.

Bungie reports that some teams gained their perfect scorecard by disabling the enemy teams internet connection forcing them out of the match which counts as a forfeit. Anytime a team forfeits a match in Destiny their opponents are granted the win so these cheating teams were able to rack up nine wins without ever having to fight. Bungie says they were watching the event closely and are now going to deal with the most “egregious cheaters” who will receive a temporary or even permanent ban from the game.

Finally the Destiny update provided heat maps from last weeks Trials to show which area of the maps were fought over the hardest and where snipers liked to hide out. Unfortuantely the PvP team isn’t planning to reveal any details about the next set of Trials maps until the event starts on Friday. So players who like to strategize will simply have to wait.

Source: Bungie

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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