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Platinum’s Transformers headed for PS4 and PS3

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Remember that article about a mystery new title that Platinum (creators of Bayonetta) were going to reveal at E3? Well, there were a few rumours and something got leaked but now, it’s officially confirmed that Platinum will be bringing their own brand of chaotic action to the Transformers universe with Transformers: Devastation.

Published by Activision, the game (heavily inspired and featuring character designs from the original cartoon) will see players take control of the heroic Autobots as they engage their enemy, the Decepticons, in a war that spreads across both Cybertron and Earth. Specifically, you can play as Optimus Prime, Bumblebee, Sideswipe, Wheeljack and fan-favourite Grimlock, the Dinobot. Platinum aim to combine the two key aspects of the franchise; the robots and vehicles, in order to create a new and exciting way to play. In the trailer, we can see Optimus and Bumblebee pummeling foes in their robot form but also switching into vehicle form to rack up combos and deliver more damage. In previous Transformers games, the two modes were very much seperate – vehicle forms had weapons but were mostly used for travelling around areas at high speed or chase/race segments and the like. This seems to be the first time where the two forms of Transformers will be used cohesively.

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If the intense action wasn’t enough to get you hyped, die-hard fans  will be pleased to learn that many of the series voice actors will be reprising their roles. Peter Cullen will obviously return as Optimus (having played the role numerous times since the 80s), Frank Welker will voice Megatron (having voiced him in the original cartoon and the more recent Transformers Prime) and Dan Gilvezan will voice Bumblebee, returning to the role for the first time since 1987. There seems to be a lot of love for the original show.

For the doubtful who might be unsure, this isn’t the first time Platinum have worked on a licensed game with Activision. They were also responsible for The Legend of Korra videogame, based off of the popular Nickelodeon show of the same name, which managed to be popular with some fans despite its low budget (it was a download-only title – it’s on the PS3, PS4, Xbox 360, Xbox One and Steam if you’re interested).

Transformers: Devastation will be released this fall for the PS4 and PS3.

Michael is a graduate from Brunel University, where he studied Computer Games Design and Creative Writing. He denies claims that he did it just to give him an excuse to play videogames. He usually has something to say on the latest news in gaming, film and TV, even if no one wants to hear it.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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