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The Last Guardian Coming To Playstation 4 – E3

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The Last Guardian

It’s finally happened. The Last Guardian is scheduled for 2016. It’s coming, guys. It’s coming.

The Last Guardian is the spiritual successor to Team ICO’s 2001 ICO and Shadow Of The Colossus, and was first announced at E3 back in 2009. That’s six years ago. Since then, we’ve endured one of the most painful silences any developer has ever inflicted in the history of gaming. The last time Team ICO released a game was 10 years ago back in 2005, and every year since fans have held their breath at the successive E3s, hoping to hear from the Japanese developer.

Rumours were building for the last few months that this year’s E3 would finally break the silence on The Last Guardian, ever since The Guardian reported that a reliable source had told them the game was coming. Last December, the series’ creator Fumito Ueda said the game was going under “completely new conditions,” which many people assumed meant PS4. As the title was announced this year, the crowd exploded, with fans’ years of pent-up hype coming to to surface all at once.

Announcing The Last Guardian was a good move on Sony’s part. Not only did they get the crowd hyped up, but they also needed to have some big developments to drop after Microsoft’s stellar performance in its E3 presentation earlier. I always say the console wars are good for gamers. Let the developers fight it out – it just means more games for us.

Sadly, there wasn’t any new footage of The Last Guardian to be shown, so Sony just showed us the same footage from back in 2009. You can watch it for yourself below. The Last Guardian looks set to feature similar aesthetics to Team ICO’s previous games, set in a huge, crumbling world. The player will navigate that world this time with the help of huge dog-bird-griffin type creature. It looks amazing, even if it’s six years old. There’s no specific release date yet, but even something as vague as sometime in 2016 is great news.

https://www.youtube.com/watch?v=EHzHoMT5eRg

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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