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Destiny: The Taken King Dev Interview Surprises Everyone

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Destiny: The Taken King creative director Luke Smith shocked everyone with answers about the expansion’s cost & exclusive content

Bungie has been catching a lot of frustration from fans over the $40 price tag of Destiny’s latest expansion The Taken King. Fans became even angrier when it came to light that Bungie planned to release a $90 Legendary edition that would include the base game and the last two expansions along with 3 new emotes (something only hardcore players get much use out of) and exclusive exotic weapons. Meaning new players would be able to get all of Destiny’s content for less than original adopters.

So not only will new Destiny players be able to get all of the games content for less; hardcore players will have to re-buy content they already own to get all that The Taken King has to offer. Making it easy to see why they were frustrated with the new expansion. Today however, in an interview with EuroGamer, The Taken King creative director Luke Smith pushed many fans right over the edge.

Destiny: The Taken King creative director Luke Smith shocked everyone with answers about the expansions cost & exclusive content

In the interview, that you can read here, Smith surprised fans with his answers about the Taken King’s price tag and why gamers will buy it. According to Smith, Bungie believes that the content in the upcoming expansion more than justifies its price, even if the base game offered more areas and missions.

What shocked fans – and the interviewer – the most though was Smith’s answers about the three exclusive emotes:

Eurogamer: I do want them. I would buy them –

Luke Smith: If I fired up a video right now and showed you the emotes you would throw money at the screen.

It was a poor choice of words that solidified fans anger about the price of The Taken King expansion. Combined with Smith’s answers during the rest of the interview it paints  Bungie in a bad light. Making it look like they’re more interested in the chance of attracting new players then keeping the ones they already have.

Community manager Deej has stepped up after the interview was released promising to explain how long time players will be rewarded in the next Bungie Weekly Update. Hopefully there Bungie will be able to better explain the reason behind The Taken King’s price tag and why new players are getting so much for less.

Until then what do you think of Luke Smith’s responses and The Taken King Legendary edition content?

Source: Eurogamer

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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