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Nintendo Announces Release Dates For Upcoming Games

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Nintendo has announced its release date schedule for all of its upcoming games for the Wii U and 3DS over the remainder of 2015. While many of the dates were already known, there are a few that people have been waiting to hear about. Devil’s Third, for one, now has a release date of December 11, and Star Fox Zero will hit stores November 20 with a price of $59.99.

3DS Games:

  • Animal Crossing: Happy Home Designer launches Sept. 25 at a suggested retail price of $US39.99. The set of 100 Animal Crossing amiibo cards, which are compatible with the game, launch the same day. The game comes with one complimentary amiibo card, so players can experience how to use the cards to bring additional Animal Crossing characters into the game. People who opt to download the digital version of the game in the Nintendo eShop on Nintendo 3DS at the same price will receive an exclusive Animal Crossing: Happy Home Designer HOME Menu Theme instead of an amiibo card. Cards are sold separately in packs of six at a suggested retail price of $US5.99 per pack. A bundle also launching on Sept. 25 includes the game, one amiibo card and the Nintendo 3DS NFC Reader/Writer accessory at a suggested retail price of $US49.99. The wireless NFC Reader/Writer is also sold separately at a suggested retail price of $US19.99.
  • Chibi-Robo! Zip Lash launches Oct. 9 at a suggested retail price of $US29.99. A bundle that includes the Chibi-Robo amiibo launches the same day at a suggested retail price of $US39.99.
  • The Legend of Zelda: Tri Force Heroes launches Oct. 23 at a suggested retail price of $US39.99.
  • YO-KAI WATCH launches in the U.S. on Nov. 6 at a suggested retail price of $US39.99.
  • PokĂ©mon Super Mystery Dungeon launches Nov. 20 at a suggested retail price of $US39.99.
  • Skylanders SuperChargers Racing from Activision launches Sept. 20 at a suggested retail price of $US64.99. On Nintendo 3DS, gamers can go head to head with competitive multiplayer via local play or online with up to four players. Iconic Nintendo character Bowser and his Sky vehicle, Clown Cruiser, are available in the Skylanders SuperChargers Racing Starter Packs for Wii and Nintendo 3DS, and can also be played on the Wii U system.
  • Shovel Knight for 3DS from Yacht Club Games will launch in stores in October at a suggested retail price of $US24.99.

Wii U Games:

  • Super Mario Maker launches on September 11 at a suggested retail price of $US59.99.
  • Yoshi’s Woolly World launches Oct. 16 at a suggested retail price of $US49.99. The game will also be available in a bundle that includes a green Yarn Yoshi amiibo at a suggested retail price of $US59.99. The green Yarn Yoshi is available as part of the bundle, with individual pink and light-blue Yarn Yoshi amiibo also launching on Oct. 16 at a suggested retail price of $US16.99 each.
  • A new combo pack that includes two great games goes on sale Oct. 16. The pack includes both New Super Mario Bros. U and New Super Luigi U, and will be available at a suggested retail price of $US59.99.
  • Fatal Frame: Maiden of Black Water, co-developed by Koei Tecmo Games, launches exclusively in the Nintendo eShop on Wii U on Oct. 22 for $US49.99, just in time for Halloween. Players can download this free-to-start game and play the prologue, chapter 1 and most of chapter 2 for free. The full version of the game can be purchased as DLC directly from the Nintendo eShop or via the in-game menu.
  • Star Fox Zero launches Nov. 20 at a suggested retail price of $US59.99.
  • Xenoblade Chronicles X launches Dec. 4 at a suggested retail price of $US59.99.
  • Devil’s Third launches Dec. 11 at a suggested retail price of $US59.99.
  • Animal Crossing: amiibo Festival and amiibo figures for Animal Crossing characters Isabelle, Digby, K.K., Reese, Cyrus, Tom Nook, Mabel and Lottie launch Holiday 2015.
  • Mario Tennis: Ultra Smash launches Holiday 2015.
  • Runbow from 13AM Games will launch in North America on Aug. 27 in the Nintendo eShop on Wii U. For the first month after launch, anyone who downloaded the Nindies@Home demo version will receive 15 per cent off the regular price of $US14.99. Runbow is an up-to-nine-player action platform party game that includes guest characters from some of the Nintendo eShop’s most popular indie titles, like Azure Striker Gunvolt, Shovel Knight, Guacamelee! and Runner2: Future Legend of Rhythm Alien.
  • Disney Infinity 3.0 Edition from Disney Interactive launches Aug. 30 at a suggested retail price of $US64.99.
  • The Skylanders SuperChargers Starter Pack for Wii U from Activision launches Sept. 20 at a suggested retail price of $US74.99. For the first time in Skylanders history, two of Nintendo’s iconic characters — Donkey Kong and Bowser — will guest star as playable characters and will also work with select amiibo-compatible games with a simple twist of the character’s base. Turbo Charge Donkey Kong and Hammer Slam Bowser will be exclusively playable on Wii U, Wii and the Nintendo 3DS family of systems.
  • LEGO Dimensions Starter Pack from Warner Bros. Interactive Entertainment launches Sept. 27 at a suggested retail price of $US99.99. Additional LEGO Dimensions Level, Team and Fun Packs will also be available on Sept. 27 at the respective suggested retail prices of $US29.99, $US24.99 and $US14.99.
  • Guitar Hero Live from Activision launches Oct. 20 at a suggested retail price of $US99.99.
  • Just Dance 2016 from Ubisoft launches Oct. 20 at a suggested retail price of $US49.99.
  • Shovel Knight from Yacht Club Games — winner of more than 100 awards, including many “Game of the Year” accolades — is coming to retail stores. The classically styled adventure launches on Wii U in October at a suggested retail price of $US24.99.

In addition to the slew of new games, Nintendo is also bringing down the price of the 2DS to $99.99 USD, which is quite the bargain given it comes with a download code for Mario Kart 7.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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