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Mass Effect Andromeda: Shepard’s return, first-person mode, classes and more unanswered questions

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Bioware continues to keep Mass Effect Andromeda behind closed doors for the most part, with new info on the highly anticipated title expected to be lacking at least until N7 Day. However, that didn’t stop long-time fans of the series from pestering the devs in the hopes for getting some juicy new details. Senior Development Director Chris Wynn, in particular, was bombarded on Twitter with all sorts of questions concerning Mass Effect Andromeda last week. Needless to say, questions regarding undisclosed details about the game are very difficult to (decline to) answer in a tactful manner, but Wynn did it anyway. So let’s take a look at what the Bioware dev had to say about those questions, shall we?

First off, let’s talk about the long-rumored return of Commander Shepard. As you probably know, the commander’s fate has remained unknown after the end of the original trilogy. Bioware already confirmed that Shepard will not return for Mass Effect Andromeda, but what about further down the line? The chances are admittedly pretty slim, however, the company isn’t completely dismissing the idea apparently. When asked about the return of Shepard in a future installment, Chris Wynn simply replied with “that’s impossible to answer.” Not the most promising statement, but at least there’s a bit of hope for the future. Perhaps in some sort of prequel? We’ll see.

Shepard aside, Wynn elegantly dodged a few more interesting questions, this time specifically aimed at Mass Effect Andromeda. Apparently, even the Senior Development Director is “not sure yet” when we can expect to hear some details regarding the game’s plot. N7 Day (November 7th) would be a great time to announce something new so here’s hoping for the best. Wynn also avoided revealing anything about the game’s classes, however, he did say that “we will talk more about classes and things at a later time.” So, there we have it, nothing concrete but at least it seems like Bioware is preparing to give answers to some of these questions in the near future. Again, my money is on N7 Day.

Interestingly enough, Wynn previously stated that a first-person mode for the Mass Effect Andromeda multiplayer would be “pretty expensive and risky”, though he didn’t go into further details or explain why that would be the case. After all, some of the best multiplayer FPS titles out there are being played from a first-person perspective. Sounds rather strange if you ask me…

As for the highly anticipated Mass Effect Remasted Trilogy, Wynn had “no words” to share with the fans.

Mass Effect Andromeda is currently scheduled to release during Holiday 2016 on PC, PS4, and Xbox One. If you want to be kept up to date with any future announcements or news make sure you sign up for the newsletter on the official website. Stay tuned for more.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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Here are all the patch notes for the new PS5 firmware update that adds the community game help feature

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Sony has recently launched the newest PS5 system software update, which is always an exciting occasion for avid PlayStation fans. With a size of slightly over 1GB, you can download and install it right away. As always, the question remains: What exactly does the update bring to the table?

According to the official patch notes, there have been some notable improvements, particularly in the area of game help. We are introducing an exciting addition to our platform: the Community Game Help feature. This feature enhances the PS5’s Game Help system by providing you with gameplay videos from fellow players. Players have the option to choose whether or not they want their gameplay videos to be shared using this feature.

If you’re concerned about it, you can now hide your Remote Play connection status as well.

Presenting the complete patch notes:

  • Game Help has been enhanced with the addition of Community Game Help features
  • Within Game Help, players can find Community Game Help hints in supported games. These cues come from gameplay videos that other players have shared.
  • If you’re up for it, you have the option to contribute to Community Game Help by giving permission for your gameplay video to be automatically recorded and included in the feature after it’s been reviewed
  • If you want to join in, navigate to Settings, then Captures & Broadcasts, followed by Captures, Auto Captures, and finally Community Game Help. From there, simply choose the option to participate. Users have the option to unsubscribe whenever they choose
  • During Remote Play, players now have the option to hide the persistent message “Remote Play connected.” that appears on their game screen. To ensure a seamless gaming experience, navigate to the Settings menu, then proceed to the System section. From there, locate the Remote Play option and activate the Hide Remote Play Connection Status feature
  • The system’s software performance and stability have been significantly enhanced
  • The messages and usability on some screens have been enhanced

While not the most groundbreaking update, the Community Game Help feature has the potential to be intriguing, contingent upon the number of games that offer support for it. What are your thoughts on the latest update? Feel free to share your thoughts in the comments section below.

 

 

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New PS5 Patch Introduces Rare 40FPS Mode for Avatar Game

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Avatar: Frontiers of Pandora has received an exciting update that introduces a new graphical mode, elevating the game’s visual experience. With a smooth frame rate of 40 frames per second and enhanced resolutions, players can now immerse themselves in even more stunning and detailed environments. Now downloadable on PS5 with the latest patch 3.2, this mode is compatible with 4K TVs that can handle up to 120 Hz. Before this update, Avatar PS5 only offered quality and performance modes. However, with this new option, players can now enjoy the benefits of both modes after downloading the 2.4GB update.

Throughout the PS5 era, 40fps modes have been a rarity, much to the disappointment of the hardcore community. Insomniac Games first introduced them in Marvel’s Spider-Man: Miles Morales and later added the feature to Ratchet & Clank: Rift Apart. They also included it in Marvel’s Spider-Man 2. Other PS5 titles, such as Hogwarts Legacy, Lies of P, and God of War Ragnarok, also offer 40fps modes.

In addition to that, Patch 3.2 for Avatar: Frontiers of Pandora brings along the following:

Worldwide:

  • Research Station Alpha now features a convenient Fast Travel option
  • The issue of controller re-mapping and resetting on game restart has been resolved
  • Addressed multiple instances of crashes
  • I corrected a few spelling errors
  • Addressed the issue of voice lines overlapping during dialogue

Primary Objectives & Optional Objectives:

  • [Main Quest: Shadows of the Past] This main quest is an intriguing journey into the depths of history. Addressed a bug that previously hindered quest progression in co-op mode

More bug fixes have been implemented.

  • [Available on all platforms] The rescued human characters no longer return to the Resistance HQ wearing masks
  • Available on all platforms. There is a noticeable improvement in the visibility of NPCs when they are at the edge of the Player’s vision

 

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