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Uncharted 4 Single Player DLC Will Be Influenced By The Last Of Us: Left Behind

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Uncharted 4: A Thief’s End, the next entry of the Uncharted series launching next year exclusively on PlayStation 4, is going to come with some new features that will make it feel different from the rest of the series. The game is also going to be the first Uncharted title to receive a single player story DLC sometime after release. Some new details on this Uncharted 4 DLC pack have emerged online earlier today thanks to a new interview.

The Uncharted 4 writer Josh Scherr has recently talked about the Uncharted 4 single player DLC with the Official PlayStation Magazine UK. According to Mr. Scherr, the Uncharted 4 single player DLC will be influenced by the single player DLC released for the studio’s previous title, The Last of Us. The Left Behind story expansion took a different approach than the main game with several features not found in it such as branching dialogue, interactive cutscenes and extended non-combat sections. All these have resonated quite well with players, something that has encouraged the team to do similar things with the Uncharted 4 single player DLC. Mr. Scherr also added that now the team knows what’s involved in developing story DLC like Left Behind and the mistakes made for it will help the team in not making them again with the Uncharted 4 single player DLC.

Last month new details have emerged on the Uncharted 4: A Thief’s End special editions that will be available next year alongside the regular edition. The Uncharted 4 Libertalia Collector’s Edition will include steelbook case designed by Alexander Laccarino, an exclusive 48-page hardcover art book, the Uncharted 4 sticker sheet, a 12 inch Nathan Drake Statue, Naughty Dog points which can be used to unlock in-game content and a variety of in-game items. The Uncharted 4 Special Edition, on the other hand, is going to be slightly less rich that the Libertalia Edition, including only a Collectible Steelbook case, a 48-page hardcover art book by Dark Horse, Naughty Dog and Pirate Sigil sticker sheet and Naughty Dog points.

Uncharted 4: A Thief’s End will be released exclusively on PlayStation 4 in all regions on March 18th 2016. More news on the game will surely be coming soon so stay tuned for all the latest news on the upcoming new game from Naughty Dog.

Thanks, Power Up Gaming

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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