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Dissidia Final Fantasy To Feature 4 Different Character Types, Summons To Come With Bonus Effects

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Dissidia Final Fantasy

Earlier this week Japanese magazine Famitsu has confirmed on its official website that Dissidia Final Fantasy, the new entry of the series featuring characters from all Final Fantasy games, was going to receive additional details on the next issue of the magazine. Famitsu has been leaked online a few hours ago and a translation of the game’s coverage has been made available, revealing some interesting new gameplay details.

Dissidia Final Fantasy is going to feature 4 different character types, Heavy, Shoot, Speed and Unique, each one with his or her own unique abilities. Among the Unique type characters will be Bartz from Final Fantasy V, with each move representing a Job like in previous games. Other returning characters will also play somewhat different from the previous entries of the series, with tweaks to existing special moves and EX Skills.

Here a summary of what Famitsu revealed on Dissidia Final Fantasy in this week’s issue.

-There are 4 types Heavy, Shoot, Speed and Unique.

-Each character has 1 HP attack at first but learns more as you level up.

-Heavy’s main characteristic is a wide attack radius. Speed is high mobility. Shoot is having long range attacks. Unique is somebody that doesn’t belong to the above.

-Firion is a heavy-type who specializes in ground attacks. His combo system from 012 is expanded and now has a 3rd attack with 3 variations. Only has one air attack which is Sword Blow. HP Attack is Lord of Arms and EX skill is Blood Weapon.

-Cecil is a Heavy-type who can switch between Paladin and Dark Knight. Paladin is a Heavy-Speed hybrid and DK is a Heavy-Shoot hybrid. His EX is Job change, when it’s used he gains extra stats for brief period of time. Paladin has 3 air braves and one ground. DK has 3 ground and 1 air.

-Bartz is a Unique-type Job Master, each move represents a job. He is late-game type character comparable to late-game carries from MOBA and RTS games. His early game is weak but as he masters his jobs (by using a move repetitively) the move is upgraded and he gains a special buff(i.e Dragoon’s buff is Defence Up), HP attack doesn’t give a buff. His Jobs are Monk, Dragoon, Black Mage, Mystic Knight, Blue Mage, Hunter, Ninja and Samurai. EX Skill is Lucky Charm(?) and gives his buffs to his allies.

-All summons have a bonus effect. Ifrit is Attack up, Shiva is Base Brave Up and Ramuh is EX Skill Recharge up.

Previously announced character’s balance changes and director comments:

-WoL’s EX Skill is no longer global, has a limited range. Shield of Light stuns opponent when guarding a brave attack.

-OK’s type change to Unique instead of Speed. The closer he is to the enemy when using a physical attack the more his EX gauge fills. Vice-versa for magic. This concept was planned for the first Dissidia but wasn’t implemented apparently.

-Terra voice is based on her personality after fighting Phunbaba.

-Cloud is strong in separating an enemy from his group and fighting them 1v1. His charge can be dodge cancelled now.

-As opposed to OK, Lightning is still a speed type.

-Y’shtola’s specialises in supporting her allies and her spells have a bonus effects other than damage as in FFXIV. Aero applies a DoT, Stone applies a slow and Blizzara binds the enemy. She can heal her allies too apparently.

Dissidia Final Fantasy is currently set for a Fall 2015 release in Japanese arcades. While a console version hasn’t been confirmed, chances are high for a Dissidia Final Fantasy PlayStation 4 version as the arcade version uses the console’s hardware. A home console release, however, will only come some time after the arcade version launches

Thanks, IntelliHealth

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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