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Na’vi wins Battle Over LG to Advance to Semis at DreamHack Open: Cluj-Napoca

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Natus Vincere won 2-0 over the closely matched Luminosity Gaming to advance to the semi-finals at DreamHack Open: Cluj-Napoca. Na’vi won 16-14 on Dust 2 (LG’s pick) and 16-13 on Overpass (Na’vi’s pick). Ultimately, it came down to GuiardiaN being the better awper and Na’vi’s ability to stop the push of LG.

Dust 2 was dominated by GuardiaN’s awp. He shut down FalleN and held him to only 10 kills. FalleN was instrumental in LG’s biggest upset win against Fnatic. During his performance against Fnatic, his kill to death ratio was 23-19 and he had a player rating of 1.18. According to stats on hltv.org, his performances in the best of two were his worst two performances in the tournament. He wasn’t the only one who came out “cold.” Cold himself came out quieter than he had the entire tournament as well, although it may be unfair to expect him to constantly play at the level that saw him top fragging against Cloud 9. He didn’t go positive in either game and was second to the bottom in both as well. One contributing factor could be his team’s performance because boltz, steel and fer we’re constantly trading kills.

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Na’vi looked shaky on both maps in the win. Personally, it’s been a while since I’ve seen Na’vi play on Dust 2, and I feel like the strategies were solid but the execution was a little sloppy. They’re lucky Guardian dropped a 30 bomb big enough to eek out a 16-14 win over a team that was underestimated going into this tournament. And Na’vi looked shaky on their pick of Overpass. They started out by losing six games straight against the Brazilians who looked poised to take the match to three games. But Na’vi battled back to win six of the next nine games in the half. They won’t be able to lead like that and get established going forward against Ninjas in Pajamas and possibly beyond. Suffice it to say, NiP looked stronger on Dust 2 than Na’vi, but that’s a match-up I wouldn’t mind seeing once again.

Luminosity Gaming can go home with their head held high after an exciting first two days in the tournament. They defeated North American favorite Cloud 9 and Swedish favorite and 3 time champions Fnatic. They had a close outing against a top six team and solidified themselves as a world class caliber team. In a scene that evolves every year, it’s interesting and refreshing to see new teams on the rise while old favorites work towards staying in the form that brought them recognition to begin with.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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