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Is Dead Space dead?

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For those of you that have enjoyed the blood splattering, corpse dismembering, limb impaling, sci-fi shooter that is the Dead Space franchise then you may be interested to know that EA and Visceral Games are struggling to determine a suitable solution for this semi-profitable franchise. Now, it’s no secret that the Dead Space franchise did not meet EA’s expectation, financially speaking, and as a result its future is in question. With that said, why did the Dead Space franchise fail to appeal to a wider audience? And when can we expect to see another Dead Space game?

Well, if you’re a hardcore fan that is eagerly anticipating the release of the next Dead Space game I wouldn’t hold my breath, considering EA’s apparent lack of interest. And since EA possess the exclusive rights to far more popular and profitable properties it doesn’t actually need Dead Space, at this point in time. You see, although Dead Space is a notable franchise it has never been an extremely profitable property, when compared to other EA titles.

But why is that? Why has Dead Space failed to appeal to a broader audience? Is it due to a lack of content? A lack of replay value? Its initial price point? Its mechanics? Or is it due to the fact that it’s a survival horror game?

Well, it’s all of the above, and more. You see, Dead Space is a unique property that appeals to a relatively small demographic. Now, that’s not to say that Dead Space is a terrible franchise; because it isn’t. It just means that Dead Space isn’t as popular as its competition, specifically, action oriented games. Simply put, being patient is passé. And in this society stealth, strategy, traditional horror and other more methodical games don’t appeal to the impulsive.

Understand, that the video game industry is somewhat similar to the film industry, in that only the most popular properties survive. And make no mistake, this is a popularity contest. And since Dead Space’s number of potential buyers is considerably smaller than other EA titles it is unlikely that you will see another Dead Space game anytime soon. Which is unfortunate, considering the massive amount of potential that this particular franchise possess.

With that said, what are your thoughts? What are your opinions? Why do you think Dead Space failed to appeal to a broader audience? And do you think Dead Space is capable of appealing to more people in the future? Let us know below.

And for those of you that wish to see and hear more, regarding this topic, then check out the link listed below.

With a Creative Writing degree in one hand and an endless curiosity in the other, Andy dabbles in many creative fields. He's published blog posts, articles, hotel copy, fiction, and poetry professionally. Currently he dwells in Austin, TX, with his brilliant and understanding fiancee, Kim.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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