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Earlier this week, we covered how Rocket League’s fourth competitive season would start on March 22nd. During that time, the only changes to the ranked format would be different division tiers. Turns out there’s a lot of competitive tweaks and fixes as revealed, by developer Psyonix, today.

The already announced Division Titles will remain intact (Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion), but the tiers will differ. There will now be four instead of five. So if you’re in Gold division, you’ll only have to make it past I-IV tiers instead of I-V. The Grand Champion rank specifically will be more exclusive though.

Based on the feedback we received regarding the Grand Champion rank during Season 3 recalibration, we have taken the following steps for Season 4:

Champion I, II, and III includes players of skill ranging from Champion to low-end Grand Champion from Season 3.
Grand Champion has been made more exclusive and given a distinct icon above the Champion ranks. It will not be quite as difficult to obtain as the original Season 3 version, but significantly more difficult than post-calibration Season 3.

Your skill level will once again reset, but much softer this time. Say goodbye to the complete wipe and hello to previous season ranking standings. This way there won’t be any poor match quality. You’ll still have to play another ten placement matches however. It’s very possible you’ll end up in the rank beneath where you’re at now.

Psyonix also revealed a change to the Matchmaking Rating (MMR). No longer will your skill level be estimated in tandem with an “uncertainty” factor. Only your skill level from now on will be a contributor to ranked matchmaking. Good players won’t have to worry about playing under-ranked games thanks to this effect. (Thank whatever you believe in am I right?) In short, faster and more reliable matchmaking.

Finally, Season 4 will be shorter and tweaks are coming to Neo Tokyo and Arena based maps. Most importantly, the two types of levels won’t appear in competitive play anymore. Something that has been a long time coming. Other than ranked matches, if half of the players in a server dislike either map, it will appear 50% less often. If a player likes a map and another doesn’t it will appear as often as normal. If all players dislike it, the maps will never appear during the time spent in that server.

Screwups and mishaps aside, you have to hand it to Psyonix on constantly crafting their creation to the community’s liking. What are your thoughts on the upcoming changes? Do you still plan on playing on the ranked playlists? Let us know!

Rocket League Season 4 Divisions

 

SOURCE: RocketLeague.com

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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