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Ubisoft is a name modern gamers associate with open-world games littered with side missions and towers, gameplay trailers that look better than the final product, and gross misuse of the word “iconic.” Later this year, gamers might have to add “Vivendi” that list.

According to Reuters, Vivendi plans to buy more shares of Ubisoft. As of right now, Vivendi only owns twenty-five percent of the company, but Chairman Vincent Bollore wants to move on to a “second phase.” Ubisoft’s owners and creators, the Guillemot family, are doing everything they can to keep their company, but their resistance might do more harm than good, as Vivendi might simply present an unsolicited full takeover bid.

According to an unnamed source cited by Reuters, Vivendi’s most logical course of action would simply be to outright buy Ubisoft, even though, according to the that source, Bollore does not intend to buy the company. Whether or not he buys the company, since Vivendi is based in France, French laws dictate that once a company owns 30% of another company’s shares, an offer has to be made regarding ownership. Since Vivendi already owns 25% of Ubisoft, Vivendi will have to make an offer if it buys more stock.

Ubisoft is not Vivendi’s first foray into video games. From 2001 to 2008, Vivendi Games, also known as Vivendi Universal Games, was a subsidiary of Vivendi that partnered with several game companies. Among the more notable games Vivendi Games published were F.E.A.R. First Encounter Assault Recon and The Chronicles of Riddick: Escape from Butcher Bay.  In 2008, Activision Blizzard — yes, that one — merged with Vivendi Games, effectively ending its existence as a subsidiary of Vivendi. However, that was not the end of Vivendi’s relationship with video games. Last year, Vivendi acquired ownership of Gameloft, a developer mostly associated with mobile games such as Order & Chaos Online, Spider-Man Unlimited, and N.O.V.A. Legacy.  Interestingly, Gameloft was also created by the Guillemot family.

While we do not know if Vivendi will actually try to acquire Ubisoft, the more important question will be: what happens if it owns Ubisoft? Will Vivendi take the company in a new direction or will it mostly be left to its own devices? Will Vivendi’s ownership improve the quality of games? Given Ubisoft’s recent games, I honestly do not know whether or not I want to find out the answers to these questions.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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