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Capcom’s Monster Hunter franchise has been running strong ever since 2004 and seems to have found a permanent home on Nintendo consoles. Naturally, one would expect the company to make a new Monster Hunter game for Nintendo’s latest console, the Nintendo Switch, but that is only half true: the most recent Monster Hunter game is being ported to the Nintendo Switch, at least in Japan.

Earlier this year, Capcom released Monster Hunter XX (pronounced “Double Cross” instead of “X X” or “Double X”) in Japan on the Nintendo 3DS. The game was an upgrade to Monster Hunter X (pronounced “Cross”), better known as Monster Hunter Generations outside of Japan, and introduced new monsters, new monster variants, and new fighting styles. While we do not know if the Switch version of Monster Hunter XX will be a straight up port or if it will introduce its own slew of monsters and monster variants, we can expect it to support numerous control schemes and provide better graphics.

The announcement page for the Switch version of Monster Hunter XX is only in Japanese, and I cannot find any first-hand information in English, especially regarding the potential of a release outside of Japan. However, many gaming news outlets treat an American release as a foregone conclusion, which is understandable given Monster Hunter’s popularity. While Capcom never announced an English version of the original Monster Hunter XX for the 3DS, that might not be necessary if the Switch version is released outside of Japan. Capcom and Nintendo could be assuming that the Switch version will be a console seller (i.e., will convince people to buy Nintendo Switches), which is more than likely given the quality of the Monster Hunter games.

You might wonder why Monster Hunter XX’s Switch release is such a big deal. The Monster Hunter franchise is extremely popular, especially in Japan. Furthermore, while the series started on PlayStation 2, it jumped to Nintendo 3DS in 2012 and stayed there ever since, which demonstrates the popularity of a portable, multiplayer-focused Monster Hunter game. Since Nintendo is trying to push the Switch as a powerful, portable console that is designed to interact with other Switches, Monster Hunter will help cement that reputation.

We here at Geek Reply hope that Capcom/Nintendo officially announces Monster Hunter XX for American, European, and other non-Japanese audiences next month at E3 2017.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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