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According to SteamSpy, Bayonetta has sold over one hundred and seventy thousand copies on Steam, a point that is not lost on developer PlatinumGames. As matter of fact, as you read this article, the company is undergoing serious internal talks regarding the future of the franchise, namely the possibility of a new Bayonetta game.

According to Source Gaming, producer Atsushi Inaba and many other PlatinumGames higher-ups are considering the possibility of a third game.

“I would like to make Bayonetta 3,” explained Inaba. “We’re talking within the company even now about what to do. But because we’re constantly talking about it, that actually makes it really hard to say.”

One of the the company’s biggest concerns is where to go with the next game. Both previous games essentially culminated in the titular Bayonetta battling literal gods, so where does the series go from there? According to Inaba, the third game, if it’s ever created, might follow another character:

“Maybe there would be a male Bayonetta…There’s plenty of precedent for changing protagonists, and so that is something we discuss – do we want to keep the same one, have a idfferent one, add new ones – but that’s certainly not anything I can say for sure at this point.”

While I would love to see a third game, we must consider who owns the rights to the franchise, as that will determine its potential console availability. PlatinumGames might have developed Bayonetta 1 and 2, but Sega and Nintendo published them respectively. Bayonetta 1 is available for multiple platforms — including Xbox 360, PlayStation 3, and PC — while Bayonetta 2 is, as of writing this article, a Nintendo Wii U exclusive, which makes ownership complicated at best. While some would argue that Nintendo owns the franchise since it published the second game, the Steam release of the first Bayonetta throws that claim into question because Nintendo never releases games on PC (also, the publisher is listed as SEGA on the game’s Steam page). Perhaps no one company owns the franchise, not even PlatinumGames. Maybe the company that publishes the third Bayonetta game will be the one to decide which consoles will see a release.

Regardless or copyright ownership, we here at Geek Reply wish PlatinumGames the best in its attempts to make a third Bayonetta game and to release Bayonetta 2 on Steam.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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