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With E3 right around the corner, we’re in for some really big announcements in the gaming industry and further information on games that have already been announced. It’s an exciting time for gamers. However, I know I personally always get hyped after E3 only to find myself waiting months, sometimes even years for the games I’m anticipating. That begs the question: how early is too early for game announcements?

An example of this problem was at E3 2015, where Mass Effect: Andromeda was announced. Keep in mind it was June 2015 back then and the game was originally slated to release sometime late in 2016 over a year later. Even then it was delayed until March of this year, leading to a nearly 2 year wait for fans. Of course, it wasn’t anticipated to be delayed, but it’s still a possibility that should be considered when a game is announced so early in its development.

Speaking of which, Star Wars: Battlefront (2015 edition) was announced at E3 2013. There was an incredibly minimalistic, 20 second trailer of a snow speeder and a walker then the logo and that was it. There was absolutely no need to announce it that early. Even at E3 2014, there was barely any content shown off about the game. They spent their time on stage at that E3 showboating the system they used to recreate the maps from the original Star Wars trilogy with a quick snippet of a speeder bike in alpha. This game finally came out November of 2015, two and a half years after its original announcement. The very fact that they didn’t have anything concrete to show to gamers until the 2015 E3 shows that they jumped the gun here.

I personally think games shouldn’t be announced unless they’re realistically coming out within a year of the announcement. When Fallout 4 surprised audiences at E3 2015, everyone was even more shocked that it was coming out that November. Bethesda made a really good call there since the hype behind that game was unreal leading up to its release and it didn’t need to be delayed. Considering Red Dead Redemption 2 has been delayed after a lackluster teaser earlier this year, it’s safe to assume the game isn’t far enough into development to warrant an announcement. Delays are very common after announcements in the gaming industry, which just goes to show that this is something developers should take into consideration.

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

Gaming

Embracer Job Losses Continue as New World Interactive is Hit

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New World Interactive, the developer of the Insurgency series of tactical first-person shooters, has laid off an unknown number of employees as part of Embracer Group’s comprehensive restructuring plan.

Saber Interactive, which acquired New World in 2020, told Eurogamer that the studio had not closed. However, it confirmed an unknown number of layoffs.

Embracer says it is “actively working to fill existing open roles” with impacted employees and will provide severance packages. “Saber also assures that development will continue on Insurgency: Sandstorm, as well as on unannounced future projects,” it said.

Over 900 employees were laid off in an “agonizing” but “necessary” process. As always, we hope all victims recover.

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Gaming

Sony: We Need Non-Gamers to Access Our Content

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Sony wants non-console owners to access its content beyond its PlayStation-walled garden. This strategy has been slowly implemented: the company has commissioned TV and movie adaptations of its biggest franchises, ported select software to the PC, and launched a mobile gaming division.

In an interview with Nikkei, head Hideaki Nishino explained how this strategy can boost console sales: We want to use movies and dramas to get non-gamers to try PlayStation games. Sales of The Last of Us increased during the live-action drama.

When HBO’s adaptation aired, our The Last of Us content skyrocketed, so we can understand its impact. As a PlayStation fan site, we support this strategy because we want to reach as many people as possible, so if Sony can appeal to non-console owners, that’s a win-win.

More PlayStation users is better, in our opinion.

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Gaming

New PS Plus Essential Game Has Great Free DLC

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PowerWash Simulator is one of this month’s PS Plus Essentials, but before you start scrubbing, check out the PS Store. The game has been well supported on PS5 and PS4 with free DLC packs based on Square Enix titles since its release at the start of the year.

Free Final Fantasy VII and Tomb Raider expansions let you clean Croft Manor and Seventh Heaven. The free DLC packs add 10 levels, and the paid ones add more.

Two more Back to the Future and SpongeBob SquarePants expansions cost £6.49 or $7.99 each. You can then scrub the Bikini Bottom and the DeLorean.

The Midgar Special Pack for PowerWash Simulator was another reason to use the cleaning kit. “It doesn’t add much, but getting close to FF7’s props and environments is fun. It offers a fresh take on the beloved title that will please both sides of this collaboration.”

Have you tried the latest PS Plus Essential game?

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