I know, this is a very old argument and one I’ve gotten flack on because I often say that graphics and sound aren’t everything in videogames. But Mass Effect Andromeda managed to surprise everybody in the worst way possible by having such bad facial animations on the characters amongst other problems. People have already mocked Bioware till death because facial animations were done perfectly by games like Half-Life 2, and I said at large that. While I don’t think much fo the graphics, the story also left a lot to be desired.
It’s been 4 months since Mass Effect Andromeda made its way to the passionate gamers’ hearts. And while Bioware has released updates that provided fixtures to the most dangerous problems it had (Like when you fell through floors), the company has also been working a lot on those awful facial animations that I’m pretty sure already gave nightmares to someone for dipping too much into the Uncanny Valley.
I mean, congrats for Bioware to keep on caring about Mass Effect Andromeda, but like I’ve speculated before. This had the same stuff that happened to Sonic Boom in terms of having done so much progress in one engine and then being forced to work on another. Many have used this game as an example of how Frostbite games shouldn’t be done and I believe that at the very least this could’ve used some delay.
Regardless, Bioware already made clear that Mass Effect was put on ice by EA (Who would’ve thought), and the plans for the Single Player DLC are off the table entirely. Maybe this is another company that will bite the dust for EA’s actions. Like Maxis but on a smaller subtler scale, or who knows? Maybe they’ll stay on the market and keep providing us with good story telling games. Anyways, you can keep track of all the updates and the recent patch 1.09 with a video below.