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Destiny 2 Beta Impressions

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The early access beta for Destiny 2 dropped for PS4, and I have spent a good amount of time with it. It was pretty short, and keep in mind all of these first impressions are for beta content and this doesn’t exactly translate what the full content of the game might have in store for Destiny fans. So for starters, lets get into the good stuff. My plan isn’t to spoil the small amount of story available, rather than focus on its delivery and game mechanics.

The game doesn’t give you an option to customize your character. Instead, you choose your character class Titan/Hunter/Warlock and get dropped into the beginning of the new story with moderate upgrades. Eventually you get some small upgrades but all of them seem limited and predetermined for the beta. After the tower goes under a heavy attack by the Cabal, your guardian is thrown into intense battle with some familiar characters from the previous game, and yes, Cayde is one those characters. The game makes you feel like you are picking up exactly where you left off in the previous title.

The gameplay is very smooth and responsive, and feels very much like you would expect Destiny to feel. Each class gives you some new weapons to explore. Even though these weapons do not offer a drastic change from previous options, they have some pretty cool new designs. My favorite part of the beta would have to be each class’s new super attack. This adds a little new flavor to the gameplay, even if the Titan class is basically Captain America clones.

The story also seems a bit more interesting to me. This is of course from the small amount of campaign available in the beta, but the Cabal feels like a more fascinating enemy, at least this is how they are portrayed in the cut scenes. The multiplayer feels very much like Destiny PVP. This may be good and bad for some. I personally was never a fan of the crucible, so my expectations were not very high.

As much as I enjoyed the beta I was a bit disappointed with some aspects. This hasn’t fully discouraged me yet, as it is beta content. First off, I was hoping for more classes. I know that more customization options are going to be available, but I was actually hoping for a new class all together. The weapons had some cool designs, but I really felt like more variety could have been offered. The graphics were more or less the same, just changing up some of the aesthetics and setting a bit.

Overall this beta just feels like you’re getting more Destiny. This could be a good or a bad thing depending on where you stand with the previous title. If you loved Destiny and want more, this is the game for you. If you were hoping for a drastic upgrade, or some fresh content, you may be a bit disappointed. While I enjoyed the beta, I find myself asking why this couldn’t have just been DLC content added to the previous title, leaving me wondering if a sequel was necessary at all. But again, this is only the beta and after logging in a disgusting amount of hours on the previous game, I will be looking at my digital preorder count down waiting for Destiny 2 to release September 6th, 2017.

I have always let my imagination run wild. Now that I am an adult, not much has changed. Now I spend most of my free time doing so through video games, film, television, and comics.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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