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Pokemon GO Legendary Trailer Recaptures the Wonder of the Announcement Trailer

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Pokemon GO has only been around for one year, but what a year it’s been. The game released in a buggy, glitchy state (as is the case with all massive multiplayer games) but has received numerous quality of life updates and bug-squashing patches. What was once a skeleton of a game has blossomed into something that makes gamers feel like Pokemon Trainers far more than any other Pokemon game, and it’s only going to get better from here. Today, Niantic released a new trailer to celebrate the upcoming Pokemon GO Fest, and by Arceus, the trailer is amazing.

https://www.youtube.com/watch?v=bvSe6pMvUjM

We all remember the original announcement trailer, right? It showed people in the real world using their phones to track CG Pokemon and catching them with virtual Pokeballs. The trailer hyped up the game rather well, especially when the video showed off trading and Pokemon battles, even though those two features aren’t in the game yet. And then there was the beautiful scene where Mewtwo was fighting every gamer in Times Square. The new trailer is kind of a rehash of the first one, but this time, it focuses on features actually in the game, such as improved gym battles (and giving berries to tired Pokemon) and raids. Oh, and the trailer really lets loose when it shows off the raids; instead of a bunch of trainers trying to capture one legendary, they’re fighting five. Articuno, Zapdos, Moltres, Ho-Oh, and Lugia — all the legendary birds are in one spot, and players zerg-rush them with almost every Pokemon imaginable. This new trailer hypes up the thrill of fighting (and capturing) a legendary and makes me excited to finally encounter one in Pokemon GO.

Sadly, while the trailer makes legendaries look like the ultimate prize, the official Pokemon GO site provides some sobering news: legendary Pokemon will refuse to defend gyms. In other words, legendaries are only usable in Gym Battles and Raid Battles (and probably regular Pokemon Battles when they’re implemented). I think I understand Niantic’s reasoning. After all, legendary Pokemon are extremely powerful, so a gym filled with six legendaries would be nigh-unbeatable. Still, I’m waiting on pins and needles for July 22nd, because that’s when legendary Pokemon finally land in Pokemon GO, and I have the new trailer to thank for my excitement.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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