Connect with us

Gaming

Monster Hunter Stories Will Charge into Stores This September

blank

Published

on

blank

I will be the first to admit that Monster Hunter is a difficult and time-consuming game. It takes a lot of patience, strategy, a bit of luck, and a metric ton of grinding. Plus, the game’s combat system is extremely punishing. While I love Monster Hunter, for years, I have wanted an easier version my young cousins could enjoy, which is exactly what Monster Hunter Stories tries to be. However, when the game was announced, I was afraid it would remain a Japanese exclusive, but now I can rest easy knowing Nintendo has stated the game will release in America on September 8th.

Nintendo’s announcement was accompanied by a short, two-minute trailer that shows off what Monster Hunter Stories is all about: riding Monster Hunter’s iconic monsters into turn-based RPG battles. While Monster Hunter Stories forgoes the usual art style for a cutesy, anime aesthetic, the new look still makes the monsters appear terrifying and intimidating. Also, the trailer might not hint at the game’s story, but the video shows how the main character meets his (or her) first monster companion, a baby Rathalos already fully capable of flying and breathing fire.

As I’ve already stated, Monster Hunter Stories breaks from the traditional Monster Hunter formula and uses turn-based RPG combat that relies on a rock-paper-scissors-styled system — power attacks overpower technique attacks; speed attacks outpace power attacks, and technique attacks overcome speed attacks. The attacks players use depend on the weapons and monsters they take into battle. Unlike other Monster Hunter games that have up to fourteen weapons, Monster Hunter Stories only has four: the Sword & Shield, Great Sword, Hammer, and Hunting Horn. Furthermore, players can hatch and ride over 100 different monsters, from the living bulldozer Barroth to the not-Super Saiyan Rajang, and they each have their own special attacks and abilities, some of which are used to access special areas of the game’s maps. Monster Hunter Stories also introduces several new monsters, although one of them is just a Legend of Zelda reference. However, even though the battle system has changed, most of Monster Hunter Stories is the standard Monster Hunter experience fans know and love. Players can still gather materials and combine them to create healing items, and gamers still need to hunt and slay powerful monsters to craft powerful armor and weapons.

From what I have found on the Internet, Monster Hunter Stories has received generally favorable reviews and has sold really well over in Japan, but then again, the country is basically in love with Monster Hunter, as evidenced by the Monster Hunter theme park in Universal Studios Japan. As a Monster Hunter fan myself, I look forward to the release of Monster Hunter Stories this September, and of course, I will also buy as many of the game’s amiibos as possible.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

blank

Published

on

blank

In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

Continue Reading

Gaming

Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

blank

Published

on

blank

The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

Continue Reading

Gaming

Evaluating Fallout 76’s Value in 2024

blank

Published

on

blank

If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

Continue Reading

Trending