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For Honor Highlander Character Review

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Highlander

Nothing plays quite like the Highlander. Hybrid to the core, this Technical Fighter character has the biggest learning curve so far.

Gameplay

The first thing to get to grips with regarding the Highlander is the two stances; Defensive and Offensive. Defensive form has access to Block, Parry and Guardbreak whilst Offensive form has access to a number of un-blockable attacks. Notably, the Highlander has the ability to ‘Fast Flow’ into Offensive form and this is where the big damage comes in. Chaining fast lights into superior lights, un-blockable grabs and heavies is possible, but a few days still hasn’t been enough for me to do this reliably.

Timing is an important part of effectively using the Highlander, particularly the Celtic Curse move. Celtic curse is a heavy over-head that gains super armor, but can also be cancelled into a side dodging heavy (also with super armor). Sounds complex, yet has a satisfying feel when pulled off successfully. It also forces the opponent to play defensively, pre-empting the direction of attack for fear of taking a sizeable chunk of damage.

Players will quickly realise the combination of slow attacks and high stamina use are the pitfalls of the Highlander, leading to many calling it the lower tier class compared to the Gladiator. I would agree with this view, but also see a number of highly skilled players performing elaborate and unpredictable combos with the character to great effect. Put the time in and expect most people to not be prepared for your onslaught.

Design & Cosmetics

Kilts and animal skins best summarise the look of the Highlander and fit perfectly into the rugged designs characteristic of the Viking faction. Claymores are undoubtedly impressive looking weapons and the sheer size of it is incredibly imposing. Most notably, the Highlander is the first character with a completely uncovered face, so if you like the idea of your hero staring into the eyes of their enemy then enjoy!

Armor and weapon customizations generally maintain the raw look, with some of the higher tier weapon gear pieces being the only departure. They are magnificent, however, and add to the sense of superiority you will probably feel at having mastered the class at that point. Personally, the Bran design seems the best balance between elegance and practicality.

Conclusion

If you like the complexity of the Shinobi, the pure power of the Raider and an array of un-blockable attacks like the Lawbringer, then Highlander is a good bet. For Honor classes him as a ‘Hard’ character to learn and for good reason. I will be sticking to simpler heroes myself, but will be very wary of Highlanders knowing how dangerous they can really be.

British resident and sucker for over-analysis. Games are the future of Literature and I'll gladly argue that fact for hours.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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