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Nintendo Announces the New Shovel Knight Amiibo 3-Pack

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As if I didn’t spend enough money on amiibo (curse you Player 2 Corrin and your Amazon exclusivity), Nintendo and Yacht Club Games have announced the latest wave of Shovel Knight amiibo. This time, three of the villainous — and playable — members of The Order of No Quarter will made available: Plague Knight, Specter Knight, and King Knight.

So, yea, the announcement trailer is weird, but it gives plenty of information on the functionality of these three amiibo. But, those of you who can’t stand the narrator’s comically sultry voice can also find this information in Yacht Club Games’ online article. As with the first Shovel Knight amiibo, the three dastardly statuettes will only function with the Nintendo Switch, 3DS, and Wii U versions of Shovel Knight. Each Order of No Quarter amiibo unlocks unique (cosmetic) armor for their respective knights, new challenge stages that…ahem…challenge players’ mastery of various knightly skills, and cute little helper fairies — well, if you can call a ghastly little imp wielding a big ass scythe cute. Oh, and as for why King Knight is in this pack, it’s simple: to hype the final Shovel Knight DLC pack that features the unscrupulous and arrogant knave.

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Why am I making such a big deal out of the production of these new Shovel Knight amiibo? Well, first, we need to examine what makes amiibo such a big deal. Toys-to-life have become rather popular thanks to a small but impressive collection of games. Skylanders might have popularized the concept of toys-to-life, but Nintendo almost perfected it with its line of Super Smash Bros. amiibo, because unlike Skylanders, Lego Dimensions, and Disney Infinity’s (RIP) toys-to-life figures, amiibo usually have functionality outside their respective games. However, that brings us back to the question of why Shovel Knight amiibo are important, especially since they only have functionality within Shovel Knight. Because, Shovel Knight is the only third-party, non-Nintendo game to receive amiibo and amiibo support. Sure, non-Nintendo characters such as Mega Man, Pac-Man, Sonic, Cloud, and Bayonetta have their own amiibo, but these characters appear in the first-party Nintendo free-for-all known as Super Smash Bros. and their amiibo are designed primarily to function with that game. Shovel Knight is not a first-party Nintendo game but instead an indie game available on every modern console and PC. That’s why these three new amiibo are so important: because they buck Nintendo’s trend of making amiibo for first-party games. If these new Shovel Knight amiibo prove popular, perhaps we can expect more third-party character amiibo. Or is Nintendo only making an exception for Shovel Knight since it’s a celebration of the classic 8-bit platformers that made the Nintendo’s NES console famous?

While we do not know when these amiibo will be released (the trailer only states “coming soon”), I’m already hyped, and I want them.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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