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Injustice 2 is now Available on Steam and Windows

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Injustice

Warner Brothers Interactive has brought an announcement equally good as the Teenage Mutant Ninja Turtles joining Injustice 2. The fact that Injustice 2 is now available for PC gamers everywhere through the Windows Store and Steam Marketplace.

Injustice 2 has been available for gamers on Xbox One and PlayStation 4 since May of this year. The game developed by NetherRealm Studios in which the DC Comics heroes and villains take on epic fights. Not only that, but players would be able to play through a great story mode and online multiplayer.

It’s important to mention that the PC port of Injustice 2 will also include DLC. Players are able to purchase all the characters from the first 2 Fighter packs. However, Warner Bros. Interactive hasn’t revealed whether or not PC gamers will get Fighter Pack 3.

Like always, there’s system requirements for this game, and it’ll always be good to have a look at them. Here are the minimum and recommended system requirements for the PC version of Injustice 2.

MINIMUM REQUIREMENTS:

  • Operative System: Windows 7 (64-bit) or higher.
  • CPU: Intel Core i5-750 | AMD Ryzen 3 1200
  • RAM: 4 GB.
  • DirectX: Version 11.
  • Storage: 60 GB Hard Disk Space.
  • Graphics Card: NVIDIA GeForce GTX 670 or GeForce GTX 1050 | AMD Radeon HD 7850 or RX 550.

RECOMMENDED REQUIREMENTS:

  • Operative System: Windows 7 (64-bit) o posterior.
  • CPU: Intel Core i3-2100 | AMD Ryzen 5 1400
  • RAM: 8 GB.
  • DirectX: Versión 11.
  • Storage: 60 GB Hard Disk Space.
  • Gráficos: NVIDIA GeForce GTX 780 | AMD Radeon RX 570 or R9 290.

The developer responsible for the port of Injustice 2 is QLOC. If you feel like you’ve heard of them before, that’s because they have worked on multiple PC game ports. Some of these games include Mortal Kombat XL, Dragon Ball: Xenoverse and DmC: Devil May Cry. Considering they also tested servers for a period of time, there should be no issues.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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