Gaming
Report: eSports Generated $1.5 Billion USD in Earnings

The eSports industry continues to grow at a very surprising pace in the last few months. In fact, it’s now worth to consider eSports as a multi-million-dollar initiative as this year the industry has gathered $1,500 Million USD on pure income according to our favorite guys at SuperData.
SuperData mentions that if the eSports industry keeps going on the same trajectory, the industry could bring in $2.3 billion in 2022. Not only that, but SuperData brought up some interesting data about eSports games and the popular choices on multiple platforms.
This year’s estimate income from SuperData was about $1.1 Billion USD. The industry has grown so quickly that it actually made a lot more and it’s projected to reach astounding numbers in the future. In fact, the global eSports industry wasn’t supposed to reach $1.5 billion in yearly revenue until 2019, according to the same report.
Let’s talk about the corporations leading the market on eSports. Valve Corporation, Riot Games, and Blizzard Entertainment are the leads in the world of eSports. The report uses some data generated by “investments” that account for 50 percent of the industry’s revenue last year.
The total revenue numbers come from money generated from Prize Pools. However, this data is sort of finicky considering that some tournament prizes are funded by game developers themselves. However, for events like The International or the League of Legends Championship series, it’s crowdfunded.
The report also gathered data on the games’ players. Dota 2 and League of Legends were kings of the playerbase, each boasting 10 million and 84 million active monthly players respectively. All those players have done over 2.1 Billion Hours of content between April and October of this year.
Of all the unique viewers tuning in to watch their favorite esports stream, 67 percent of them watched through both YouTube and Twitch. Only 20 percent of them watched Twitch exclusively, and 11 percent watched only YouTube.
Finally, out of all the games watched on those platforms, League led the charge with 286 million unique viewers, and PlayerUnknown’s Battlegrounds lagged slightly behind at 202 million. The eSports industry will continue to grow up at a very noticeable rate, new corporations like Square Enix will continue to see how viable eSports are for their future investments.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made

As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5

You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive

Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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