The World Ends With You was one of the first mobile games I have ever played. I say this because the mobile gaming market nowadays leaves a lot to be desired in regards of games. However, it seems like there’s a reason why this is the case. It seems like according to Simogo Co-Founder Simon Flesser, it’s harder to develop mobile games as they require a constant cycle of maintenance.
Mobile Gaming in and of itself set to be a very promising niche considering its commercial success. A lot of companies wanted their own slice of the Mobile Gaming pie and as such we got incredible games like Final Fantasy: Brave Exvius, Pokémon GO and even Temple Run.
However, according to the Simogo Co-Founder, the experience in the mobile market is less than pleasing. The Swedish company representative has talked about how unviable the mobile gaming market has become during an interview with Gamesindustry.
“We’ve put months of work into this, because, well, we care that our games live on, and we want you to be able to keep playing your games. Had we known back in 2010 that we would be updating our games seven years later, we would have shaken our heads in disbelief,” he says.
He then goes on to mention the development time of Simogo’s recent project has partly taken by ensuring that their games remain playable on the App Store. Sadly, the platform holders don’t really care about whether or not the software remains in the platform.
Flesser then mentions how the mobile market has simply lost its charm to them as developers. “It’s getting increasingly financially unviable, tiring and unenjoyable for us to keep on making substantial alterations for new resolutions, guidelines, and what have you, as they seem to never end.”
We’ll hear about Simogo’s next big console project in the future and this isn’t the end of their development for mobile games. However, this doesn’t overshadow the fact that the mobile market has been suffering a lot as of late. Sadly, I know why this has been happening and I will be tackling it in the future.