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Legendary Donkey Kong High-Score Records Removed.

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I remember when I first read about the High Score scene of Donkey Kong. There was a documentary talking about the feat made by one Billy Mitchell called The King of Kong. However, it seems like this person is going to face some trouble as well.

In the age where legendary players are being unmasked for cheating their way to the top, another gaming enthusiast has found evidence that Billy Mitchell’s Donkey Kong high score is actually made by dubious methods.

Basically, the base point of the argument is that Mitchell has used MAME (Multiple Arcade Machine Emulator) instead of actual hardware to play Donkey Kong. As such, the hardware used to perform these once-legendary records is misleading.

“In summary, these GIFs show that each of the Donkey Kong world record direct feed recordings presented by Billy Mitchell and verified by TG were generated in MAME and not by original Donkey Kong hardware,” wrote dispute settler Jeremy Young (Xenia) on TwinGalaxies.

“These scores are: 1,047,200 (the King of Kong “tape”), 1,050,200 (the Mortgage Brokers score), and 1,062,800 (the Boomers score). In order to demonstrate this, it’s necessary to understand how DK images are generated by MAME versus an original PCB.”

This is going to be a bit complex to explain so try to keep up. According to Xenia, a simple analogy would be the way images are generated on original hardware vs. MAME.

The real hardware generates the image in the same way you would open or close vertical blinds or side by side. Meanwhile the emulator actually generates the image like pieces in a puzzle.

Chris Gleed (YesAffinity) went through the process of disproving the allegation that Billy’s footage was made from direct feed. The statement made by Xenia also includes different sorts of GIF evidence of Direct feeds of the Donkey Kong arcade cabinet.

Another damning piece of evidence is the way MAME handles rotation. When someone records Donkey Kong from the original cabinet the video is actually rendered on the side with the top of the screen on the right side.

Billy’s 1.047M and 1.05M games show the incorrect rotation. The 1.062M recording, however, appears to be the correct orientation. This, however doesn’t clear Billy of suspicion as the orientation issue can be fixed through a command named –ror.

I’d suggest reading Young’s entire statement on the matter. While I explained the concepts in the most simplified way possible, there’s a lot of stuff that’s left only for people who know the specifics about the Donkey Kong arcade cabinet video feed.

As such, Young has made the decision to remove the above-mentioned scores above a million, dropping Billy Mitchell from the top 20 to 48, to his last publicly validated score. Making this yet another cheater who got to pay for trying to snake his way to the top.

Of course, this brings back memories of the Super Meat Boy speedrunner who got exposed last year as well. The fact that people who once held these records actually cheated in order to get them is despicable.

This isn’t the first time a high record holder of retro games is exposed either. Todd Rogers, ex-record holder of the game Dragster was disqualified and banned due to the numbers in the high score being determined impossible and fraudulent.

The lesson we can learn from this is that sooner or later every lie gets exposed. Especially if the lie surrounds people trying to achieve their 15 minutes of fame. I can only wonder how many people who were inspired by this high-scoring “Legend” will be disappointed.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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