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Them’s Fightin’ Herds (Former Brony Fangame) To be Released on February 22

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Aw, yes! This is the news I have been looking forward to report for quite some time now.The Fighting Game Community will soon be blessed by Them’s Fightin Herds. A game that has had a rough history (Much like Skullgirls) but made it through the fire and flames.

The Former brony fangame (A.K.A. Fighting is Magic) will now be making a return as a standalone title published by Humble Bundle. This announcement came with a trailer that showed just how much effort the development team put into making this game.

The game will feature stuff we’ve seen in other fighting games such as Story, Training and Online modes. However, there is some other modes that stick out from other fighters such as the capability of training Online and Target Practice.

The main attraction is going to be dynamic music while fighting. Basically, the background music will change according to who has the bigger advantage. It’s an innovative system that definitely could go a long way.

Of course, the visual aspect of the game cannot go unattended, either. The animations look so fluid, vibrant and full of life! It’s definitely great to see Lauren Faust’s work being used for something that deviates from TV Shows.

The game also comes with a few gifts thanks to a partnership with Lab Zero Games and Arc System Works. If you get Them’s Fightin Herds and own Skullgirls, Guilty Gear Xrd Rev. 2 and BlazBlue CentralFiction you’ll get exclusive lobby avatars.

This game is definitely going to be one that the Fighting Game Community will love. I just can’t wait for them to give this game its spot in EVO much like how Fighting is Magic was going to take. Without pesky C&D letters to get in the way of the fun, no less!

I will be talking more about Them’s FIghtin Herds as I go along. But let it be said that I think this is a product worth purchasing once it comes out in February 22. Now, where are the EVO Side-tournament polls? I think we already know which game is going to win it.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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Developers are reportedly questioning the purpose behind Sony’s PS5 Pro upgrade

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Two major stories have emerged at GDC this year: the decline of Xbox’s brand and the speculation surrounding the purpose of the PS5 Pro. During a podcast discussion, Christopher Dring, a prominent reporter from GamesIndustry.biz, expressed his observations about the lack of understanding surrounding Sony’s rumored mid-gen upgrade. Dring claims that he came across a lot of people at the show who were confused about its purpose.

He made it clear that he anticipates “PS5 fans” upgrading, which gives Sony certain advantages. However, game developers are finding it difficult to generate enthusiasm for the system. “Developers don’t seem to see the necessity for it, based on my conversations with them,” he disclosed. Some people believe they aren’t fully maximizing the potential of the PS5 from the start.

With the lingering effects of the pandemic and the lengthy development cycles, the PlayStation 5 has yet to showcase a substantial lineup of exclusive blockbuster titles. “Some companies expressed skepticism about the potential for growth and impact,” Dring nonchalantly remarked. This current generation of consoles appears to have barely begun, with no apparent demand for a mid-generation update. How about we focus on developing fresh, cutting-edge software?

The journalist later explained that Sony likely has realistic expectations for the refresh, understanding that it will likely have limited appeal to a specific audience. As we’ve mentioned before, the introduction of PlayStation Spectral Resolution and other innovative features is aimed at enhancing the performance modes in games like Final Fantasy 7 Rebirth. Thus, if such an experience resonates with your preferences, you likely fall into the niche audience that PlayStation aims to cater to.

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Bend Studio, the development team behind Days Gone, is expanding their staff for an exciting new project in the world of AAA live service gaming

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Sony’s Bend Studios is expanding its team for another high-profile game, signaling PlayStation’s ongoing pursuit of the live service trend. When we last heard from the Oregan-based developer of Days Gone, Bend expressed their anticipation and confidence in their upcoming project, suggesting that it would propel the studio to new heights.

By way of Eurogamer, the studio has alerted us to this most recent update. It appears that a recruitment ad has been recently posted on the company’s website. Bend is looking for a lead project manager who can effectively manage project scope based on current team velocities and milestone schedules. The role requires hands-on game development experience in leadership roles, specifically in shipping AAA live-service games. Specifically, the ideal candidate should possess a proven ability to transform game development studios from a traditional focus on boxed products to dynamic live service development, all while holding a key leadership position.

It’s worth noting that while a service game out of Bend has the potential to be great, it’s important to acknowledge the numerous failed attempts in recent history. Over the past couple of weeks, we’ve reported on a cancelled Spider-Man game, rumors of an online Twisted Metal project, and a fantasy co-op game that got axed when London Studio shut down. And mind you, that’s just scratching the surface of what Sony has been up to. Choosing to take a chance with a studio that specializes in single-player games seems questionable, to say the least.

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