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Rick And Morty: Virtual Rick-Ality Trophy List Revealed

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Rick and Morty: Virtual Rick-Ality

Rick and Morty: Virtual Rick-Ality is coming to PlayStation VR very soon, and completionists will likely be interested in seeing what the game’s trophies are like. Well, fans can start planning ahead regarding how they’ll tackle the game, as the game’s trophy list has now been revealed online for all to take a look at.

The trophy list has gone live on psnprofiles.com, revealing all of the bronze, silver and gold trophies along with the platinum. Rick and Morty: Virtual Rick-Ality includes 19 trophies, which are spread across 4 bronze, 6 silver, 8 golds and 1 platinum. The trophy list doesn’t appear to be too challenging, with many of the trophies being obtainable in a single playthrough.

However, there are certainly some interesting ones on display here, which will more than likely result in a laugh for those who bother to give them a look. These include the likes of eating poop, playing with poop and watching the entire credits disc. The following is the complete trophy list:

Name Description Trophy
Platinum Rick Platinum Rick Platinum
Big Hands Mode! Dude…your hands…they’re so BIG! Bronze
Wubba lubba dub dub! Achieve your ultimate purpose Bronze
Thrown Under the Bus Have a youseeks get hit by a bus Bronze
From Downtown! Throw something at the Smith home from very far away Bronze
Palate un-cleanser Eat poop Silver
He’s Thrashing Your Score Go off the grid in Troy Silver
Love Hurts Give Jerry his medicine Silver
Ding Fixed a light bulb Silver
Bureaucratic Nightmare Kill 100 Gromflomites in a single session of the shootout Silver
Meet Your Makers Watch the entire credits disc Silver
Buttception Or is it eggception? Gold
Poop Emoji Play with poop Gold
You Went There You should be ashamed Gold
Hand of Midas Give yourself a high-five, you’re a real alchemist now! Gold
1000 Years Troy and Morty Play as Troy for over 1000 years Gold
Old [FRIENDS] Ahh [HUMAN] memories Gold
Emperor of Soundwaves Listen to all of the numbered tapes Gold
Fully Charged Charge the largest battery to 100 or greater Gold

 

Rick and Morty: Virtual Rick-Ality will launch on PlayStation VR tomorrow, with the game already being available on HTC Vive and Oculus Rift.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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