Connect with us

Gaming

Chrono Trigger PC Update #3 Packs More UI Tweaks; Patch Notes Detailed

blank

Published

on

Chrono Trigger PC Steam Update #3 patch notes

Chrono Trigger released on Steam earlier this year and allowed a whole new audience to experience the game for the first time, but the launch definitely wasn’t a smooth one. There were many graphical issues that many users reported, and Square Enix has been doing what they can to fix those issues.

Now the company has released update #3 for Chrono Trigger, which brings even more UI tweaks and enhancements to get the game up to snuff. These include things like improving controller and keyboard support, as well as battle improvements.

Chrono Trigger PC Update #3 Patch Notes

  1. The UI has been further updated for those using a controller or keyboard in a number of areas:
    • Whilst moving on the world map, in towns and in dungeons.
    • How options in dialog are displayed.
    • Shop screens.
    • Whilst selecting a time period to visit.
    • In mini-games too.
  2. Improvements have been made to battles
    • You can now flip between pages within menus with single button presses.
    • Available techs are immediately updated when recovering MP.
    • The duration the explanation window is shown at the top of the screen has been extended.
    • Changes have been made to the priority for which information is shown first when there are multiple messages in explanation windows.
    • A bug where some controls would still respond while the game is paused in battle has been fixed.
  3. Following the last update, we’ve continued to improve gameplay speed in areas where it previously slowed down.
  4. The difficulty has been made more forgiving in specific mini games during story events.
  5. Controller input is now disabled when the game is not active.
  6. Additional minor bug fixes.

The company also revealed that they will be bringing yet another update to the game later this month, which will bring further updates to the UI and the ability to rebind buttons for controllers, keyboard and mouse.

Source: Steam

As part of the editorial team here at Geekreply, John spends a lot of his time making sure each article is up to snuff. That said, he also occasionally pens articles on the latest in Geek culture. From Gaming to Science, expect the latest news fast from John and team.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

blank

Published

on

blank

There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

Continue Reading

Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

blank

Published

on

blank

In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

Continue Reading

Gaming

Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

blank

Published

on

blank

The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

Continue Reading

Trending