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Why Fortnite Is Better On PS4 Than Xbox One Now

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Fortnite PS4 vs Xbox One

Fortnite has dominated the gaming scene for quite some time now, being one of the biggest gaming phenomenons ever. The game is available on multiple platforms, but console gamers have the toughest decision to make when deciding which one to play it on. While the Switch version will get the job done and is great if you want to play on the go, we’ll be focusing on the PS4 and Xbox One versions considering they are superior from a performance standpoint.

Fortnite PS4 vs Xbox One

For those unfamiliar with the game, the Battle Royale mode of Fortnite drops 100 players into a large area as they all battle to be the last man standing. The catch here is that the map is constantly shrinking as a storm slowly moves inward, resulting in players moving closer to each other and forcing shootouts to take place. A game with a map this large and 100 players is going to require solid hardware to play it at an optimal level, and this is where the PlayStation 4 wins out over the Xbox One.

Fortnite simply performs better on PlayStation 4 than on Xbox One, keeping a smooth framerate even during hectic shootouts. The Xbox One version can’t claim the same, as it has the worst performance of all the consoles. Players can expect some framerate dips, and obviously the resolution isn’t as high as that of the PS4’s. This all changes if you’re playing on the Xbox One X compared to the PS4 or even the more powerful PS4 Pro, but considering that the majority of gamers own the standard versions of these consoles we’re focusing on them instead.

The one big win that the Xbox One version had over the PS4 version was that it allowed cross-platform play with all versions of the game, whereas PS4 didn’t. However, that is all changing now as Sony has announced that the first game that will support PS4 cross-play is Fortnite. This means that PS4 players will soon be able to play with Xbox One, Switch, PC and mobile players, which puts PS4 on a level playing field in terms of cross-play functionality support.

A smaller reason the PS4 version wins out over Xbox One has to do with the controllers that each console contains, though this will largely come down to personal preference. Many consider the PS4’s DualShock 4 to be the best controller that Sony has ever released, whereas the Xbox One controller is considered to be a step down from the Xbox 360’s. The PS4’s DualShock 4 triggers feel much better than the Xbox One controller’s bumpers, which makes the PS4 the go-to platform for any kind of shooter. Gunning down your opponents simply feels better on PS4 than it does on Xbox One.

When it comes down to it, if you’ve got a PlayStation 4 and an Xbox One and are debating which platform you should play Fortnite on, PS4 is the clear winner. It looks and performs better on Sony’s console, and with the addition of full cross-play support it will no longer lack anything that any of the other versions of the game have. You can’t go wrong no matter which version of the game you pick, but our pick easily goes to the PS4 version.

As part of the editorial team here at Geekreply, John spends a lot of his time making sure each article is up to snuff. That said, he also occasionally pens articles on the latest in Geek culture. From Gaming to Science, expect the latest news fast from John and team.

Gaming

The cast of the Sonic the Hedgehog 3 film has added an exciting new addition with the inclusion of Shadow, who will be voiced by the talented Keanu Reeves

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After a long wait, it appears that the search for a capable Hollywood actor to bring the brooding Shadow the Hedgehog to life has come to an end. Keanu Reeves, a renowned actor known for his iconic roles in film franchises such as The Matrix and John Wick, as well as his involvement in the highly anticipated game Cyberpunk 2077, has officially been cast for the role.

Speculation has been running wild lately, but The Hollywood Reporter has officially confirmed the casting, citing reliable sources in the know. News of Sonic the Hedgehog 3 being showcased at Cinemacon has quickly spread. Reeves is sure to bring his own special touch to the role, but it’s uncertain how well he will mesh with the mustachioed Dr. Robotnik, as Jim Carrey is set to reprise the character.

What are your thoughts on Keanu Reeves being cast as Shadow the Hedgehog in Sonic the Hedgehog 3? Please avoid sharing fan art in the comments section below.

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Get ready for a metaphorical rollercoaster ride with ReFantazio Livestreams!

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ATLUS has just announced their latest event, the “ATLUS Exclusive: Metaphor: ReFantazio” broadcast. Fans can look forward to an exciting 30-minute showcase of never-before-seen gameplay from the publisher/developer. How exciting is that to anticipate?

According to Gematsu, director Katsura Hashino will serve as the host of the broadcast, which will debut on YouTube on April 22. The English version will include dubbed audio and English subtitles, and we have also expanded the list of timezones available.

  • North America: 3 pm PDT, 4 pm MDT, 5 pm CDT, and 6 pm EDT.
  • UK/Ire: 11pm BST
  • Europe: 12am CEST / 1am EEST
  • Asia/Oceania: 7am JST, 6am AWST, 8am AEST.

Additionally, there is a scheduled stream for the next day, April 23rd, with the specific times listed below. Get ready for the “ATLUS Exclusive Debut Commemoration Special—Metaphor: Stalkers Club Final,” where fans can indulge in the captivating presence of hosts Mafia Kajita and Tomomi Isomura. They will thoroughly analyze and delve into all the information disclosed during the initial broadcast. Sayawaka, a visitor who is the author of the associated manga’s story, will be with them.

  • North America: 7 am PDT, 8 am MDT, 9 am CDT, and 10 am EDT.
  • UK/Ire: 3pm BST
  • Europe: 4pm CEST / 5pm EEST
  • Asia/Oceania: 11pm JST, 10pm AWST, 1am AEDT

What are your thoughts on the influx of information about Metaphor: ReFantazio? Are you planning to watch any of the upcoming broadcasts? Share your authentic thoughts in the comments section below.

 

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Final Fantasy 7 Rebirth’s Retry Wording Has Been Updated in a Subtle Manner

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Despite the numerous praises players have showered upon Final Fantasy 7 Rebirth, there is one particular aspect of the game that has garnered nothing but criticism: the perplexing wording of its retry screen, which players encounter when facing a Game Over. Fortunately, the developers have discreetly resolved this issue in the game’s latest patch. They have fixed the Platinum Trophy progression, resulting in a slightly less confusing experience for players.

If you don’t possess exceptional combat abilities, chances are you’ve come across the game’s notorious four options: “Retry from Current Battle, Retry from This Battle, Retry from Before Battle, or Resume.”. As an avid gamer, I must admit that I’ve experienced the frustration of losing precious time due to my own foolish mistake. In this particular instance, I found myself engrossed in fine-tuning my matrix and equipping my party, only to have it all go to waste when I encountered a formidable enemy. To compound my error, I made the ill-advised decision to retry the battle, resulting in an hour of agonizing repetition. Lesson learned!

The “Retry from This Battle” option has become a source of frustration for players who are struggling with the game’s final boss encounter, leading to a significant number of rage-quits. Without giving away any surprises, opting for that choice after being defeated would result in players being sent back to the beginning of the final boss encounter, needlessly forcing them to forfeit approximately an hour’s worth of hard-earned progress in battle.

After the update, players now have the option to select “Retry from the Current Phase” instead of “Retry from Before the Current Battle.”. It’s worth noting that this change is only slightly improved. It’s rather disappointing that the screen is overly convoluted, which may lead to players feeling frustrated. While it’s better late than never, we can’t help but wonder if this issue will persist in the future.

 

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