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PlayStation Awards 2018 Winners Revealed; Monster Hunter: World Dominates

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PlayStation Awards 2018

The 2018 PlayStation Award winners have been revealed by Sony Interactive Entertainment Japan Asia. For those unfamiliar with the awards, it’s an annual awards show that rewards PlayStation games solely on sales. As a result, the winners end up typically looking a lot different than most other gaming awards show winners.

Without further ado, the following are the winners by category (via Gematsu):

Quadruple Platinum Prize

Software titles with an accumulated shipment quantity (including download quantity) of over four million copies.

  • Monster Hunter: World (Capcom)

Platinum Prize

Software titles with an accumulated shipment quantity (including download quantity) of over one million copies.

Gold Prize

Software titles with an accumulated shipment quantity (including download quantity) of over 500,000 copies.

  • Call of Duty: WWII (Sony Interactive Entertainment)
  • God of War (Sony Interactive Entertainment)
  • Gran Turismo Sport (Sony Interactive Entertainment)
  • Jikkyou Powerful Pro Yakyuu 2018 (Konami)
  • Marvel’s Spider-Man (Sony Interactive Entertainment)
  • Pro Evolution Soccer 2018 (Konami)
  • Super Robot Wars V (Bandai Namco Entertainment)

PlayStation Network Award

The top three network sales titles were awarded. (Between October 1, 2017 and September 30, 2018.)

  • FIFA 18 (Electronic Arts)
  • Fortnite (Epic Games)
  • Monster Hunter: World (Capcom)

Users Choice Prize

The top 10 titles voted by Japan and Asia users were awarded. (Released between October 1, 2017 and September 30, 2018.)

  • Assassin’s Creed Odyssey (Ubisoft)
  • Dark Souls Remastered (From Software)
  • Detroit: Become Human (Sony Interactive Entertainment)
  • Dragon Quest XI: Echoes of an Elusive Age (Square Enix)
  • Fortnite (Epic Games)
  • God of War (Sony Interactive Entertainment)
  • The Legend of Heroes: Trails of Cold Steel IV ~The End of Saga~ (Nihon Falcom)
  • Marvel’s Spider-Man (Sony Interactive Entertainment)
  • Monster Hunter: World (Capcom)
  • Yakuza: Kiwami 2 (Sega)

PlayStation VR Special Award

Three titles that have contributed to PlayStation VR were awarded. (Released between October 13, 2017 and September 30, 2018, excluding last year’s winning titles.)

  • The Elder Scrolls V: Skyrim VR (Bethesda Softworks)
  • Gran Turismo Sport (Sony Interactive Entertainment)
  • No Heroes Allowed! VR (Sony Interactive Entertainment)

Indie & Developer Award

Three titles that have contributed to the expansion PlayStation were awarded. (Released between October 1, 2017 and September 30, 2018, excluding last year’s winning titles.)

  • Abzu (Giant Squid)
  • Dead Cells (Motion Twin)
  • Ultimate Chicken Horse (Clever Endeavour Games)

So, the big winner this year is Monster Hunter: World, which is something that I doubt many thought they would have been saying at this time last year. It was the first time the series has released on consoles in quite some time, and the game was both a big critical and commercial success for Capcom.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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