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Sonic Is Humanized In The Latest Sonic The Hedgehog Movie Poster

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Gaming icons continue to make their way over to the cinema side of the entertainment medium, and the latest crossover tease comes in the form of Sega’s Blue Blur. Sonic the Hedgehog looks to take on the live-action scene, and regarding what exactly the speedy, chili dog-loving rodent will look like in the upcoming movie is a big question from the demanding fan base.

A new motion movie poster has recently been revealed and we get a subtle glimpse of what to expect from the realistic take on the gaming hedgehog. Director Tim Miller (Deadpool) and producer Neal Moritz (The Fast and The Furious series) have collaborated on bringing new life to the movie side of Sonic the Hedgehog.

https://www.instagram.com/p/BrNSsfVHOTt/?utm_source=ig_web_copy_link

In the poster we can see that Sonic is covered in fur, sports a new style of sneaker and comes off as the size of an average human while still retaining specific qualities of the gaming hedgehog we all know and love. As he speeds across the screen players get a hint of what to expect in terms of his quickness in relation to the real world, as well as collects a few rings – something that’s a main feature in the games.

Actor/comedian Ben Schwartz (Parks and Recreation, House of Lies) created a perfect persona of Sonic in the test video for the live action movie, in turn, netting him the role of permanently voicing the speedy hedgehog. And as for who will be playing Sonic’s arch rival, why, none other than Jim Carrey, of course. These two paired together in an iconic gaming series brought to the big screen in a big way is sure to be flooded with comedic instances – intentional or not.

There’s yet to be any reveal if Sonic’s other mates throughout his long career of video games, such as the two-tailed fox, Tails, or the Echidna, Knuckles, will make their way into the realistic movie.

The live-action rendition of Sonic the Hedgehog is slated to release on November 8, 2019 in the US, November 28, 2019 in Australia, and December 26, 2019 in the UK.

Source: IGN

Writer and avid gamer, Chris will put together an article to keep the reader engaged, informed and moderately happy for a solid 4 minutes. That my friend, is no easy feat.

Gaming

Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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