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Sony Promises to Focus More on Single Player Games

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Sony PlayStation

Sony for the last few years has given the gaming world some remarkable exclusive content. Games like The Last of Us, Spider-Man, and God of War have done very well in sells and even have won a variety of awards between them. God of War this year took home the grand prize of game of the year, while Spider-Man took home best narrative. So, suffice it to say, Sony has been pretty successful when it comes to their single player games. In fact, they’ve been successful enough that they’ve opted to focus more of their time developing single player games. 

This isn’t a surprise for anyone paying attention. For many years gamers have been largely complaining about a few things. One of them is the lack of single player and focus on multiplayer games. That’s not to say that multiplayer games don’t have their place, but most people consider multiplayer to be the side dish of a meal that has been light as of late on the entree.

It’s something Microsoft has also failed to catch so far. Games like Fortnite, PUBG, and Call of Duty are fun, but multiplayer isn’t what attracts players. Most multiplayer is simply a rinse and repeat with a few small additions and innovations between them. In fact, there are very few differences between early FPS shooters and the current ones. Updated graphics and a few different game mechanics account for almost all the differences.

People aren’t attracted to games because of the multiplayer. Games attract fans because of their single-player story. In fact, games that have a poor story mode, even if they have a strong multiplayer, tend to not do well. One need only look at games such as Halo and Call of Duty games which were successful vs which weren’t. So even though Xbox has arguably a better system and even better online experience will continue to lag behind PlayStation. PlayStation listened to gamers and changed their focus accordingly.

Gaming

Want Diablo 4 immortality? Hardcore Level 100 Before Most Others

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The devilish launch of Diablo 4 is days away (less for Ultimate Edition buyers). Blizzard has promised the ultimate reward for the first 1000 players to accomplish level 100 on Hardcore Mode: a statue of in-game antagonist Lillith.

Diablo 4’s Hardcore Mode is a character-creation-only difficulty adjuster. It automatically deletes characters when they die, making things infinitely harder regardless of World Tier. But 100? That’s several playthroughs on increasingly difficult World Tiers with new adversaries in harsher setups and about 150 hours of flawlessly rapid gameplay.

Honoring the dying.

Being remembered with those brave souls lost on the journey is the ultimate gamer boast. Do you dare?

 

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Layers of Fear PS5, PS4 Trophy List Promises a Spooky Platinum

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Bloober Team’s survival horror game Layers of Fear is terrifying. The Trophy List on Exophase just appeared, and players will have to go crazy to obtain Platinum.

With a Silver Trophy like “a new way” requiring players to “live through the third conversation” (and a few of Bronzes for surviving the previous two) and another called “face your fears” appearing when you “see your enemy and fail”, we might chase this one with the lights on.

Do you like Layers of Fear’s whole trophy list? Do you want the Plat?

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One of Sony’s Most Viewed PS Showcases

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The PlayStation Showcase, which divided fans and prompted our full-throated Reaction, was a ratings winner. Gamesight’s number crunchers found that PlayStation fans were drawn in by the appeal alone, even though many of the titles we wanted to see didn’t show up.

It’s possible certain Showcase games were withheld. Summer Game Fest may bring something? Watched the big spectacle live?

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