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Demo Dates For Bioware’s Anthem Confirmed, VIP Players Start Early

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Bioware’s next big IP is gearing up to hit major consoles in less than two months leaving future Javelin suit navigators eager to dive into the world of Anthem early. EA, the game’s publisher, has officially announced the three day demo periods for both VIP players, as well as public demo dates.

For those who have pre-ordered Anthem, or are users of either EA Origin or EA Access, the VIP demo dates should be highlighted on your calendar. Allowing players to dive in at the earliest dates, January 25-27, 2019 will give players the opportunity to experience what Bioware has in store with Anthem. And as proof to all of your Freelancing, Javelin suit toting buddies, VIP players will receive an exclusive in-game item.

It’s also stated by EA that players must sign up for EA Access or Origins before the demo dates begin. Signing up during any of the dates will not net you access to the early demo.

For all other interested but not entirely invested players the public demo will be released a week later running from February 1-3, 2019. You’ll still be able to try out the game weeks before it’s official launch without any extra effort of doing so — but you will also miss out on the special in-game item VIP players receive.

EA has reported that all demo players start out at level 10, probably to allow players to experience most of what Anthem has to offer in regards to Javelin suit power and abilities. Demo players won’t have to worry about possibly foregoing the beginning of the game, as progress and save data will not transfer over from demo to the official game after launch.

Curious about Anthem? See why it made our 20 Most Anticipated Games of 2019 list and check out the gameplay footage from E3 below:

Anthem is set to release on February 22, 2019 for the PS4, Xbox One and PC. You can hop into the demo during the previously mentioned dates on all three platforms the game will be available on. EA Origin and Access members have the option to jump into the full game one week prior during the Early Access period starting on February 15.

Source: EA

Writer and avid gamer, Chris will put together an article to keep the reader engaged, informed and moderately happy for a solid 4 minutes. That my friend, is no easy feat.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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