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Pathway Cheats Add Super Health, Infinite Cash, More

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Pathway PC cheats

A new strategy RPG from Robotality debuted recently, with Pathway coming to PC via Steam. Chucklefish handles the publishing for this game, and critics are describing its as FTL meets Indiana Jones. Strategy RPGs certainly aren’t accessible for everyone though, and if you’re struggling then we have some cheats for you.

This new batch of cheats comes courtesy of cheathappens.com, packing a handful of helpful cheats to experiment with. Keep in mind that this is a premium cheat trainer, which requires a premium subscription with the site. The following is the complete cheat trainer:

Initialize Combat
Heal Unit
Super Health
Damage Unit
Initialize Map
Change Cash
Change Fuel

For those unfamiliar with the game, the following is an overview from the official Steam page:

“The year is 1936…

In a time of global turmoil, Nazi influence spreads inexorably across Europe and the Middle East. Rumors are abound of secret excavations and mysterious artifacts, not to mention the odd whisperings and tales of gruesome occult rituals…

It’s up to you to assemble a team of bold adventurers, and journey through the deserts, explore bunkers, and temples of Northern Africa to discover their hidden treasures and secrets before they fall into the hands of Nazi forces. You and your companions must work together to overcome overwhelming odds – the fate of the world depends on it!

You haven’t heard this one before…

Every campaign is generated when it begins, so no two adventures will ever be the same! You never know what’s around the next corner – so stay on your toes! Even the most seasoned adventurers can uncover new and exciting discoveries.

Adventures full of mystery

Journey into the unknown and uncover hidden secrets, treasures, characters, and events which have been buried away. There’s a wealth of discoveries to be found, and surprises to excite you throughout each adventure!

Learn from your mistakes

In Pathway, defeat isn’t necessarily the end of your adventure. Characters will retain their experience after defeat, so players can invest into building a team which will get progressively stronger! There’s even rare equipment and advanced skills and abilities to unlock for every adventurer.”

Pathway is available now on Steam for $15.99. Since its launch recently it has accumulated over 200 user reviews, which is currently resulting in a “Mostly Positive” consensus on the Steam page.

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Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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