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Assassin’s Creed 3: Liberation Cheats Add Unlimited Health, Super Damage, More

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Assassin's Creed 3 Liberation cheats

Assassin’s Creed 3: Liberation is available now on PC, with the game being set before the American Revolution. This version of the game brings several enhancements over the original version, including improved gameplay, enhanced visuals and a deeper story. Of course, if you’d like to have a little more fun with the game, we have some cheats for you.

These cheats come courtesy of cheathappens.com, packing a solid selection of cheats that should allow you to get through the game without much of a fuss. Keep in mind that this is a premium cheat trainer, which requires a premium subscription with the site. The following is the complete cheat trainer:

Unlimited Health
Stealth Mode
Super Damage
No Reload
Unlimited Consumables and Items
Game Speed
Edit Money
Edit Ammo
Edit Poison Darts
Edit Smoke Bombs

For those unfamiliar with the game, the following is an overview from the official Steam page:

“Introducing Assassin’s Creed® Liberation HD, the striking chapter of the pre-American Revolution Assassin’s Creed saga which arrives for the first time on HD consoles and PC. With improved gameplay, a deeper story, and HD graphics, Liberation is an immersive and full Assassin’s Creed experience.

The year is 1765. As the events leading up to the American Revolution heat up in the north, Spanish forces plan to take control of Louisiana in the south – but they have yet to reckon with Aveline, a deadly Assassin who will use every weapon and ability in her arsenal on her quest for freedom. . Whether eliminating her enemies with her multiple assassinations technique or luring them into deadly traps using her tools, Aveline strikes mortal fear into the hearts of those who stand in her way.

As an Assassin, Aveline soon finds herself on an unforgettable journey that will take her from the crowded streets of New Orleans to voodoo-haunted swamps and ancient Mayan ruins. She will play a pivotal role in the turbulent New Orleans revolution and the beginning of a new nation. As she fights for freedom, not for herself, but for those whose life and hopes have been squashed.”

The most recent game in the series is Assassin’s Creed: Odyssey, which launched for multiple platforms last year. It took the series in a full-on RPG direction, offering far more content to sift through. Despite following up the previous year’s Origins quickly, there will not be a new mainline entry release this year.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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