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Forge beta information is shared by the Halo Infinite developers ahead of tomorrow’s release

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Before tomorrow’s release, further details have been revealed about the Forge beta in Halo Infinite.
As part of a larger Winter Update for Halo Infinite, which also includes new maps, modes, balancing adjustments, matchmaking upgrades, and a new Battle Pass, the eagerly anticipated mode will be launched to the game on November 8.

However, many Halo fans will be anticipating the inclusion of Forge mode, and a new blog post by 343 Industries provides further details on how it will be handled.

Most importantly, the site notes that even while Forge is released in a “beta” version, it is a perpetual free upgrade to the game and neither it nor any content produced during the test phase will be deleted.

 

It was originally intended for players to reorganize the placement of elements in already-existing maps when the Forge mode was first introduced in Halo 3.

The mode has developed into a complete map editor over time, and 343 says that the Halo Infinite version will have the greatest features yet. Players will be able to scale items, construct AI bots and script them, and use new lighting and audio tools.

Up to eight people will be able to play Forge together, though the blog post also mentions that due to a last-minute issue, everyone must begin playing at once. Players will be able to leave a session in the middle thanks to a patch that 343 is currently working on.

Additionally, 343 will be integrating community maps into matchmaking, but it should be noted that this “will take some time” as it first requires the community to produce high-quality content that must then be tested by 343 who will collaborate with the author to ensure it complies with their standards.

According to the statement, “We see a lot of promise in allowing players to create experiences that lean into the cooperative/PVE realm.” it also mentions that it’s investigating the idea of introducing campaign AI to Forge mode.

But it doesn’t seem like this will happen anytime soon. According to 343: “We’re not making any announcements today and this is long lead work, but it’s clearly a chance we’re interested in and eager to pursue.”

Affinity, a prolific Texas-based support studio, revealed in September that it is in charge of developing “something large and unique for the brand.”

According to CEO Max Hoberman, “We’re developing something unannounced, and we’re conducting lead development on that unannounced product, from conception and design.” “It’s a significant, novel development for the franchise. But I’m at a loss for words at this point.

“Out of our three ongoing projects, that is the one with the biggest budget. Nearly 100 developers are engaged in that project.

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Documentary Explores the Making of the Highly Praised Final Fantasy 7 Rebirth for PS5

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Square Enix has launched a captivating documentary series that explores the intricate process behind the creation of the highly praised Final Fantasy 7 Rebirth. In the first episode, titled “Shaping the World,” the developer delves into the process of reimagining the expansive PS1 map of the original game into a vast sandbox for the PS5. The film includes personal stories shared by directors Naoki Hamaguchi and Tetsuya Nomura, as well as other important members of the team.

This reimagining of the all-time PlayStation classic was truly enjoyable. In our review, we praised Final Fantasy 7 Rebirth for its ability to enhance the already impressive combat system of Remake. The game truly shines in its portrayal of an iconic RPG setting. If you have a deep appreciation for the original PS1 game and found enjoyment in Remake, then Rebirth’s character-focused adventure will surely captivate you from start to finish.

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Gran Turismo 7 for the PS5 and PS4 shows continuous improvement

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While Sony may not classify Gran Turismo 7 as a live-service game, the team at Polyphony Digital certainly approaches it with a similar mindset. The game continues to impress with every new update, and although v1.44 may be smaller compared to previous versions, it still manages to enhance the already extensive content of this simulation racer.

The update, now available worldwide, introduces three new cars: the Audi R8 Coupé V10 Plus ’16, the Lamborghini Urus ’18, and the Toyota GT-One (TS020) ’99. Furthermore, it introduces three fresh events to World Circuits, an extra menu to conquer in the GT Café single-player campaign, and a collection of livery stickers inspired by the upcoming Highspeed Étoile anime, set to debut next week in Japan.

If you’re not already acquainted with Highspeed Étoile, you can watch a trailer right here. “Sony has announced that a collection of 26 stickers, consisting of 8 title logos and 18 main character stickers, will be made available for a limited time,” stated Sony on the PS Blog. In addition, Fukushima will be included as a backdrop in the title’s beloved photography mode.

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Gaming

TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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