Gaming
A More Open-Ended Survival Horror Adventure Is Amnesia: The Bunker
The Amnesia series has had its ups and downs throughout the years, with later games largely adhering to the concept set in the initial installment. With the recently revealed Amnesia: The Bunker, the creator, Frictional Games, is making a significant effort to counter that trend.
This next installment, which will launch on PS4 in March 2023, does away with the linear framework in favor of a “open world” and emergent gameplay. As the title suggests, the game is set in a dimly lit World War I bunker, and you play as a French soldier who is, you guessed it, amnesic. You must investigate the bunker’s rooms and passageways while carrying a handgun with one bullet in it and a dynamo flashlight in order to survive its horrors.
The game, according to the press release, has an Alien: Isolation-style monster that follows you about while you play, although you are free to explore the game’s surroundings. Each task, challenge, and strategy for overcoming the game’s hurdles will have “many available solutions,” and how you play will “alter the result of how the game responds as a consequence.”
You won’t be totally defenseless this time, but it sounds like there won’t be much in the way of extra supplies. In order to solve riddles and get away from whatever is pursuing them, players will need to use their wits and the gadgets at their disposal. You can never know the bunker well enough because the location of supplies, threats, and things will alter on successive plays.
For the series, it seems like a move in the right direction; a new perspective may be just what it needs. Again, it’s coming to PS4 in March of next year; PS5 is not mentioned. Amnesia: The Bunker: What do you think? Turn off the lights in the following comment section.
Gaming
Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount
There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.
As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.
The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.
Sony Pictures Entertainment and Apollo Global Management, an investment firm, have been in discussions about teaming up for a joint bid to acquire Paramount, people familiar with the situation said Thursday. https://t.co/qN86H4y7Va
— The New York Times (@nytimes) April 18, 2024
The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.
What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.
Gaming
Helldivers 2 Players Face Overwhelming Hordes of Factory Striders
In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.
There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.
Factory Striders have made a resurgence on the Automaton front. These imposing, massive support dreadnoughts now threaten freedom and democracy throughout the galactic rim. pic.twitter.com/XRTPU7k71s
— HELLDIVERS™ 2 (@helldivers2) April 16, 2024
Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.
Gaming
Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed
The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!
Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”
It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.
What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.
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