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Earlier this week, we covered how Rocket League’s fourth competitive season would start on March 22nd. During that time, the only changes to the ranked format would be different division tiers. Turns out there’s a lot of competitive tweaks and fixes as revealed, by developer Psyonix, today.

The already announced Division Titles will remain intact (Bronze, Silver, Gold, Platinum, Diamond, Champion, and Grand Champion), but the tiers will differ. There will now be four instead of five. So if you’re in Gold division, you’ll only have to make it past I-IV tiers instead of I-V. The Grand Champion rank specifically will be more exclusive though.

Based on the feedback we received regarding the Grand Champion rank during Season 3 recalibration, we have taken the following steps for Season 4:

Champion I, II, and III includes players of skill ranging from Champion to low-end Grand Champion from Season 3.
Grand Champion has been made more exclusive and given a distinct icon above the Champion ranks. It will not be quite as difficult to obtain as the original Season 3 version, but significantly more difficult than post-calibration Season 3.

Your skill level will once again reset, but much softer this time. Say goodbye to the complete wipe and hello to previous season ranking standings. This way there won’t be any poor match quality. You’ll still have to play another ten placement matches however. It’s very possible you’ll end up in the rank beneath where you’re at now.

Psyonix also revealed a change to the Matchmaking Rating (MMR). No longer will your skill level be estimated in tandem with an “uncertainty” factor. Only your skill level from now on will be a contributor to ranked matchmaking. Good players won’t have to worry about playing under-ranked games thanks to this effect. (Thank whatever you believe in am I right?) In short, faster and more reliable matchmaking.

Finally, Season 4 will be shorter and tweaks are coming to Neo Tokyo and Arena based maps. Most importantly, the two types of levels won’t appear in competitive play anymore. Something that has been a long time coming. Other than ranked matches, if half of the players in a server dislike either map, it will appear 50% less often. If a player likes a map and another doesn’t it will appear as often as normal. If all players dislike it, the maps will never appear during the time spent in that server.

Screwups and mishaps aside, you have to hand it to Psyonix on constantly crafting their creation to the community’s liking. What are your thoughts on the upcoming changes? Do you still plan on playing on the ranked playlists? Let us know!

Rocket League Season 4 Divisions

 

SOURCE: RocketLeague.com

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

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Documentary Explores the Making of the Highly Praised Final Fantasy 7 Rebirth for PS5

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Square Enix has launched a captivating documentary series that explores the intricate process behind the creation of the highly praised Final Fantasy 7 Rebirth. In the first episode, titled “Shaping the World,” the developer delves into the process of reimagining the expansive PS1 map of the original game into a vast sandbox for the PS5. The film includes personal stories shared by directors Naoki Hamaguchi and Tetsuya Nomura, as well as other important members of the team.

This reimagining of the all-time PlayStation classic was truly enjoyable. In our review, we praised Final Fantasy 7 Rebirth for its ability to enhance the already impressive combat system of Remake. The game truly shines in its portrayal of an iconic RPG setting. If you have a deep appreciation for the original PS1 game and found enjoyment in Remake, then Rebirth’s character-focused adventure will surely captivate you from start to finish.

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TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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