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SQUAD, the team behind Kerbal Space Program, everybody’s favorite space race simulator, has announced that they will be launching their first paid expansion appropriately dubbed, Making History. For those of you who don’t know, Kerbal Space Program allows you to relive the glories of the Space Race and beyond by firing Kerbonauts off into the void. Sometimes you even manage to get them back down safely again. You can travel to the far corners of the galaxy, build everything from small probes to advanced multi-stage rockets and even colonize distant planets. Or so I am told. Personally, I tend to spend my time blowing up on the launch-pad or trying to rescue poor Jebediah from the dark side of the moon. Sadly, it seems that not every problem can be solved with additional engines.

Kerbal Space Program has already had a number of free updates since it left early access in 2015. The most recent of which was 1.2, better known as “Loud and Clear”. 1.2 came with some pretty drastic changes, including a complete overhaul of how the fuel-flow system works and the addition fully fledged communication networks and surveillance/surveying systems. Making History looks set to expand on all of this even further.

One of Making History’s coolest features is the Mission Builder. Users will be able to create their own tailored missions that they can then share with the community at large. For me, the biggest draw is the History Pack, a series of pre-made missions that will give players the chance to try and overcome the great challenges of the early space race. On top of this they will also be throwing in; new parts, a scoring system and a personal parachute for your brave kerbonauts! A useful additional for those of us whose creations have a tendency to explode violently without warning.

There are no concrete details regarding the release date or pricing yet. Except for the confirmation that SQUAD is making good on a promise to early adopters in 2013. The DLC will  be free for anybody who bought the game before the end of April 2013.

I for one cannot wait for the chance to recreate mans first steps into the stars. Although I can’t shake the feeling that my telling of the tale will involve significantly more fireballs.

 

You'll find me wandering around the Science sections mostly, excitedly waving my arms around while jumping up and down about the latest science and tech news. I am also occasionally found in the gaming section, trying to convince everyone else that linux is the future of the computer gaming.

Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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