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Mass Effect: Andromeda, first impressions

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The Mass Effect series has made a name for itself with its complicated relationship building systems, revolutionary save transfer systems and nearly unrivaled story. Needless to say the sequel to the acclaimed trilogy has some big shoes to fill. Unfortunately, it doesn’t seem to be living up to the hype.

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There has been quite a stir around the games janky animation and while this is an issue it is only a visual problem. The game also has a plethora of technical issues; in my 9 hours with the game so far I’ve fallen through the map twice, gotten stuck after a conversation with a crew member once and had rooms completely fail to load numerous times. The animations can be excused but these tech issues have a serious impact on the gameplay.

Companions have also played a major role in the Mass Effect series and this iteration is no different. I’ve already managed to collect 6 crew members and I’m sure there will be more to come. While the companions seem to be going somewhere story wise they don’t have the same charm as their predecessors which is really unfortunate, but it may get better further in.

The voice acting is also a hit or a miss. The main character such as Ryder or his father are voice acted very well (Clancy Brown kills it as Ryder Sr) but the minor characters’ sound phoned in.

All of these negatives have positives to counter act them though. The story so far is very interesting, despite a slow start. The worlds are fascinating and give me the same sense of adventure that I got from the original trilogy every time I landed on a new planet. The graphics (when they aren’t bugging out) are outstanding and bring the world to life.

Overall I feel that the game is deserving of the Mass Effect name. A fantastic story, excellent music and interesting characters are enough to keep me coming back for more and I can’t wait to get back to the game.

Buy Now – Mass Effect: Andromeda deal

I'm a big guy from a small town who adores the video game industry. It's been my dream since i was very small to work in it and im glad i finally get to do that. My favorite games include MGS, Last of us and God of War 3.

Gaming

Documentary Explores the Making of the Highly Praised Final Fantasy 7 Rebirth for PS5

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Square Enix has launched a captivating documentary series that explores the intricate process behind the creation of the highly praised Final Fantasy 7 Rebirth. In the first episode, titled “Shaping the World,” the developer delves into the process of reimagining the expansive PS1 map of the original game into a vast sandbox for the PS5. The film includes personal stories shared by directors Naoki Hamaguchi and Tetsuya Nomura, as well as other important members of the team.

This reimagining of the all-time PlayStation classic was truly enjoyable. In our review, we praised Final Fantasy 7 Rebirth for its ability to enhance the already impressive combat system of Remake. The game truly shines in its portrayal of an iconic RPG setting. If you have a deep appreciation for the original PS1 game and found enjoyment in Remake, then Rebirth’s character-focused adventure will surely captivate you from start to finish.

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Gaming

Gran Turismo 7 for the PS5 and PS4 shows continuous improvement

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While Sony may not classify Gran Turismo 7 as a live-service game, the team at Polyphony Digital certainly approaches it with a similar mindset. The game continues to impress with every new update, and although v1.44 may be smaller compared to previous versions, it still manages to enhance the already extensive content of this simulation racer.

The update, now available worldwide, introduces three new cars: the Audi R8 Coupé V10 Plus ’16, the Lamborghini Urus ’18, and the Toyota GT-One (TS020) ’99. Furthermore, it introduces three fresh events to World Circuits, an extra menu to conquer in the GT Café single-player campaign, and a collection of livery stickers inspired by the upcoming Highspeed Étoile anime, set to debut next week in Japan.

If you’re not already acquainted with Highspeed Étoile, you can watch a trailer right here. “Sony has announced that a collection of 26 stickers, consisting of 8 title logos and 18 main character stickers, will be made available for a limited time,” stated Sony on the PS Blog. In addition, Fukushima will be included as a backdrop in the title’s beloved photography mode.

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Gaming

TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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