Overwatch seems like the gift that keeps on giving. A wonderfully made, team-based shooter with MOBA elements, amazing animated shorts, and continuing additions in the form of new maps, characters, and items. Still gamers crave more. If you’ve even sniffed Overwatch, you probably know that the title is basically a multiplayer only game. No singleplayer or in-game story to speak of. Strictly speaking that is. The world’s lore and plot are usually told through tie-in comics and the aforementioned animated shorts. You’ll also know that there is currently no map editor alongside the title’s current fifteen maps. Sadly, one of them will not be happening (for the foreseeable future) and the other will take quite some time to implement.
Everyone’s favorite Overwatch representative, and meme master, Jeff Kaplan recently sat down with Gamespot in a lengthy interview. They talked about a lot including the possibility of a story mode and a map editor (as well as peanut butter). Regrettably, we have to report that Mr. Kaplan isn’t keen to the idea of a campaign in Blizzard’s baby. The magnitude behind it would be too much for the title.
“For a 6v6 PvP game coming out with a whole single-player campaign is like making a brand new game in and of itself. I’m not sure our players understand the magnitude of development that would go behind that. But certainly it’s a fascinating idea.”
So there’s no chance it’s happening anytime soon, but it is on the table. At least teetering on the edge just out the family dog’s reach who’s waiting for its morsel. The map editor on the other hand is more likely if Jeff’s comments are anything to go by. Just don’t expect it right away due to the complexity of it.
“It was more getting a statement out there to say, philosophically, we’re totally on board with things like a map editor. The problem is because we’re a brand new engine, for us to get our tools in players’ hands is literally going to take years. It’s not even something I could say like, ‘Oh that’s our top priority now and in the next couple patches you’ll see it.’ It’s literally years away, the amount of work it will take to get there someday. But philosophically, the team is super excited to someday get there. But it’s not trivial.”
Two big content additions and two long wait times if at all. Still the online only experience continues to grow stronger nearly a year after release. We’re sure plenty of Overwatch agents are plenty happy with the old and new content alike that Blizzard has created. You can read the entire interview here if you’re interested.
What are your thoughts on Overwatch getting a story mode and a map editor? Do you think it’s worth the time and effort? Also, in a completely unrelated way, let us know who you main! Mine is Reaper and I know that makes me incredibly cool.
SOURCE: Gamespot
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made

As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5

You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive

Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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