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There are many Minecraft players out there who are astoundingly creative. Some of them are even prolific creators who almost always have a new work of pixel art up their sleeve. They are also kind enough to share them with fellow players for free. But now, things are going to change with the upcoming update to the game: Minecraft Marketplace

This spring, developers are rolling a new batch of changes with the so-called Discovery Update. Several new features are making their way to both PC and Pocket versions. However, there is one that stands out the most: the Minecraft Marketplace. It is an in-game store where creators can sell items such as skins, maps, texture packs, and others for real world-convertible money.

The team behind the game already have a select list of users whose creations will be present at the launch of Minecraft Marketplace. However, they also said that other creators can submit their merchandise once they have a registered business. In fact, there’s already a procedure laid down for player-creators who want to make a living out of their creations in the game. To be able to apply, Microsoft has three requirements: they have to be actual business entities, they must be able to show a portfolio of high-quality Minecraft content, and they should love Minecraft and be creative for the game.

Minecraft’s monetizing aspect is also very appealing to creators. Not only can player-vendors name their items’ prices, the platform only takes 30% from a sale and the shop owner can keep the rest. To streamline that, Windows, Mojang, and their partner developers are introducing Minecraft Coins. It is similar to other in-game currencies, in which they are used to purchase items from sellers.

Minecraft Marketplace the beta version will be available for Android devices this April. It will be a testing ground for Coins but nobody can buy and sell anything yet. That will be added later on this spring. Meanwhile, the Minecraft team will be holding a Reddit AMA on April 20 from 9 am to 12 pm PST.

Archaeology and anthropology consume my life, but hey! I like to read and write about tech, science, and geeky stuff too.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Gaming

Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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