It’s a bizarre and humorous tradition for a good cause. World of Warcraft’s Running of the Gnomes calls upon gamers to create level one gnome characters and make a dangerous expedition to support charity. While this was previously just a community run event, Blizzard has come out and supported Running of the Gnomes with a fun (and official) event.
Gnomes start in New Tinkertown, run to Ironforge, and progress to Stormwind via the Deeprun Tram. The rag-tag group of gnomes then makes their way south through Stranglethorn Vale, eventually ending their journey (with many deaths along the way) at Booty Bay.
Running of the Gnomes supports Cleveland Clinic’s Tuohy Vaccine, and the accompanying Running of the Trolls event supports the Trevor Project, an important 24 hour suicide hotline for LGBT Youth.
As mentioned above, Blizzard has officially supported Running of the Gnomes by including an achievement for running through 40 gates and crossing the finish line. Accompanying the race will be accompanying decorations and other regalia befitting the epic trek of World of Warcraft’s gnomes.
In an interview with PVP Live, the event’s founder Dravvie expressed her appreciation and shock and how big the event as grown.
“Some people donate what they want to the run, but some people pledge to donate a certain amount per person who shows up. When we first started out, we pledged to donate ‘small change’ as a joke about Gnomes, where people would say that they’d donate a penny/nickle/dime/quarter per gnome that was there. Some still do! That’s why you see odd donation numbers sometimes!…I feel really honored that that this small, fun charity event that I started years ago with some friends has turned into such an installation in the community that Blizzard saw fit to make it a holiday. It’s neat to think that so many people that wouldn’t have otherwise known about the event will get to experience it! Looking at the PTR, they didn’t even change the route. I’m so touched to know that the staff at Blizzard have come to love the event like I and the community do. Honestly, I just feel humbled and grateful.”
World of Warcraft’s Running of the Gnomes has grown from an initial population of 144 gnomes to over 2,860 gnomes last year. This number is only guaranteed to grow as Blizzard gives the event official support and a significant cosmetic update.
Will you guys be running a gnome for a good cause? Sound off in the comments below!
Gaming
The cast of the Sonic the Hedgehog 3 film has added an exciting new addition with the inclusion of Shadow, who will be voiced by the talented Keanu Reeves
After a long wait, it appears that the search for a capable Hollywood actor to bring the brooding Shadow the Hedgehog to life has come to an end. Keanu Reeves, a renowned actor known for his iconic roles in film franchises such as The Matrix and John Wick, as well as his involvement in the highly anticipated game Cyberpunk 2077, has officially been cast for the role.
Speculation has been running wild lately, but The Hollywood Reporter has officially confirmed the casting, citing reliable sources in the know. News of Sonic the Hedgehog 3 being showcased at Cinemacon has quickly spread. Reeves is sure to bring his own special touch to the role, but it’s uncertain how well he will mesh with the mustachioed Dr. Robotnik, as Jim Carrey is set to reprise the character.
What are your thoughts on Keanu Reeves being cast as Shadow the Hedgehog in Sonic the Hedgehog 3? Please avoid sharing fan art in the comments section below.
Gaming
Get ready for a metaphorical rollercoaster ride with ReFantazio Livestreams!
ATLUS has just announced their latest event, the “ATLUS Exclusive: Metaphor: ReFantazio” broadcast. Fans can look forward to an exciting 30-minute showcase of never-before-seen gameplay from the publisher/developer. How exciting is that to anticipate?
According to Gematsu, director Katsura Hashino will serve as the host of the broadcast, which will debut on YouTube on April 22. The English version will include dubbed audio and English subtitles, and we have also expanded the list of timezones available.
- North America: 3 pm PDT, 4 pm MDT, 5 pm CDT, and 6 pm EDT.
- UK/Ire: 11pm BST
- Europe: 12am CEST / 1am EEST
- Asia/Oceania: 7am JST, 6am AWST, 8am AEST.
Additionally, there is a scheduled stream for the next day, April 23rd, with the specific times listed below. Get ready for the “ATLUS Exclusive Debut Commemoration Special—Metaphor: Stalkers Club Final,” where fans can indulge in the captivating presence of hosts Mafia Kajita and Tomomi Isomura. They will thoroughly analyze and delve into all the information disclosed during the initial broadcast. Sayawaka, a visitor who is the author of the associated manga’s story, will be with them.
- North America: 7 am PDT, 8 am MDT, 9 am CDT, and 10 am EDT.
- UK/Ire: 3pm BST
- Europe: 4pm CEST / 5pm EEST
- Asia/Oceania: 11pm JST, 10pm AWST, 1am AEDT
What are your thoughts on the influx of information about Metaphor: ReFantazio? Are you planning to watch any of the upcoming broadcasts? Share your authentic thoughts in the comments section below.
Gaming
Final Fantasy 7 Rebirth’s Retry Wording Has Been Updated in a Subtle Manner
Despite the numerous praises players have showered upon Final Fantasy 7 Rebirth, there is one particular aspect of the game that has garnered nothing but criticism: the perplexing wording of its retry screen, which players encounter when facing a Game Over. Fortunately, the developers have discreetly resolved this issue in the game’s latest patch. They have fixed the Platinum Trophy progression, resulting in a slightly less confusing experience for players.
If you don’t possess exceptional combat abilities, chances are you’ve come across the game’s notorious four options: “Retry from Current Battle, Retry from This Battle, Retry from Before Battle, or Resume.”. As an avid gamer, I must admit that I’ve experienced the frustration of losing precious time due to my own foolish mistake. In this particular instance, I found myself engrossed in fine-tuning my matrix and equipping my party, only to have it all go to waste when I encountered a formidable enemy. To compound my error, I made the ill-advised decision to retry the battle, resulting in an hour of agonizing repetition. Lesson learned!
The “Retry from This Battle” option has become a source of frustration for players who are struggling with the game’s final boss encounter, leading to a significant number of rage-quits. Without giving away any surprises, opting for that choice after being defeated would result in players being sent back to the beginning of the final boss encounter, needlessly forcing them to forfeit approximately an hour’s worth of hard-earned progress in battle.
After the update, players now have the option to select “Retry from the Current Phase” instead of “Retry from Before the Current Battle.”. It’s worth noting that this change is only slightly improved. It’s rather disappointing that the screen is overly convoluted, which may lead to players feeling frustrated. While it’s better late than never, we can’t help but wonder if this issue will persist in the future.
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