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Pokémon UltraSun and UltraMoon: Implications of Previous Mid-Gen Updates

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Pokémon is no stranger to having multiple versions of their games. Besides the fact that each generation ships with a pair of two, there is usually new Pokémon game(s) in the middle of every generation (besides gen 6) that serves as an update. With Pokémon UltraSun and UltraMoon Versions on the way, it’s safe to say this tradition is continuing. We don’t really know too much about these upcoming games since they were just announced, but previous mid-gen updates should serve as examples in what to expect.

So far, new Pokémon, new Ultra Beasts, and additional story is confirmed in UltraSun and UltraMoon, however these additions were to be expected. Based on the titles alone, let alone what details have been released, we can extrapolate that these games will have a relationship to Sun and Moon that Black 2 and White 2 similarly had with Black and White. Namely, they seem to be sequels. We don’t know if the story will be a direct continuation or not, but at the very least they seem to be games whose gameplay experience would be enhanced by playing Sun and Moon first. They also give off a similar vibe to Black 2 and White 2 where both of the featured legendary Pokémon have new forms.

Since these two new entries have more potential to line up with Black 2 and White 2 features, there isn’t much we can tell for sure from the other games. All the first four generations combined features from their previous entries into one title, but there are two updated games this time like in gen 5. However, it’s safe to assume that they all will have an impact.

In Yellow, there were similar additions to the Pokédex with Pokémon previously ridiculously hard to obtain in Red and Blue and some that were made exclusive to Yellow. UltraSun and UltraMoon will probably do something similar besides adding new Pokémon not listed in the Pokédex. Crystal added a bunch of changes such as aesthetic updates that better fit the story, text boxes identifying when you enter a new area, updated sprites, areas, and so on. UltraSun and UltraMoon can easily change some of the existing locales, aesthetic, clothes, etc. to make it more attractive to fans who played Sun and Moon already.

Emerald added to most of its areas rather than redesigning them, with additions of different characters, events, and activities throughout that didn’t exist prior. The new games could replicate this and make themselves beefier with content than Sun and Moon. Finally, Platinum had an expanded regional Pokédex allowing for more Pokémon to be caught during the main story. This would be a huge benefit for the new games since Sun and Moon were a little disappointing with how few Pokémon were available until the National Pokédex came out months later.

These are all predictions and none of this is for certain. What features do you think will be a part of UltraSun and UltraMoon?

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

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The developer of War Thunder says sorry after images of the Challenger space shuttle disaster surface

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Gaijin Entertainment, the developer of War Thunder, has recently issued an apology for a concerning oversight in their new key art. Observant fans noticed that the imagery used in the artwork closely resembles the distinct debris trail from the tragic 1986 Challenger space shuttle disaster, which claimed the lives of all seven crew members. Gaijin Entertainment acknowledges this mistake and expresses their regret.

According to Eurogamer, members of the War Thunder community, known for their keen observation skills and ability to uncover classified military information, were quick to spot the striking resemblance between the Challenger’s unique debris field and a key art piece featured in the highly anticipated Seek and Destroy update. The Challenger shuttle tragically broke apart just 70 seconds after launch, an event that was broadcast live on TV. This devastating incident marked a somber milestone in American space flight history, as it was the first time that any fatalities were recorded.

It seems that there was a minor mishap, which is quite unfortunate. A spokesperson from Gaijin Entertainment expressed their apologies for this unfortunate error on the game’s official forums: “We deeply regret this and offer our sincere apologies.” Our artists used an aerial explosion reference pack that contained the image, which resulted in the loss of its original context. We will promptly make changes to this artwork and implement measures to prevent any future occurrences of this nature.

Challenger disaster and Seek & Destroy wallpaper line up nearly perfectly
byu/HarryTheOwlcat inWarthunder

Is it surprising to witness such a notorious explosion depicted in the key art of a video game, or are we simply revealing our age once more? We would greatly appreciate your feedback in the comments section below.

 

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“Really pleased” with Sea of Thieves PS5 sales, Microsoft

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After the recent port to PS5, Microsoft is “really pleased” with the overall sales and performance of Sea of Thieves. As a result, more people are playing the Xbox and PC versions as well. Matt Booty, president of game content and studios at Microsoft Gaming, said this:. He also said that the success of the series means it can grow and that more money should be spent on a Variety podcast interview.

Microsoft is bringing four games that used to only be available on Xbox to other systems. Sea of Thieves was the last of these games to come out. The others are Pentiment, Grounded, and Hi-Fi Rush. Even though things have been going well lately, Booty says that more ports will be dealt with “case-by-case.”

News spread before the port came out that Sea of Thieves was being used as a “key test” to see if more Xbox-only games would be ported to PS5, PS4, and Xbox One. In May 2024, the game was the best-selling PS Store game in both Europe and the US. It also did well in the weekly sales charts.

Aside from the four games that have already been ported to Xbox, nothing else has been officially confirmed. However, news reports say that a lot of exclusive games may be about to come to other platforms. Some say that PS5 games like Senua’s Saga: Hellblade II, Starfield, and a rumored remaster of Halo: Combat Evolved are all being thought about.

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The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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